Animator Events View on Asset Store (opens in new tab)

Package details

Latest version
2.5.11p1
Last updated
First released
Unity version
2019.4.40 or later
Package size
446 KB
Files
30
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137
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Animator Events

by ashkatchap (opens in new tab)

4.9 / 5 · 22 ratings

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Use events to increase the things you can easily do with an Animator.

Price $20.00

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Price history for Animator Events, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Animator Events screenshot 1

Animator Events screenshot 1

About this asset

Unity community forum thread

Manual

Tired of string-based events tied to animations? So were we! With this asset, you will be able to associate events with animator states for a smoother workflow, with several additional goodies.

With this asset you can easily set UnityEvents, give them a name and assign them to Animator States using a drop-down alongside the condition that must be met to execute them.

Not only can you execute UnityEvents, you can also set parameters of the Animator to make a more complex Controller.

The conditions that can be used in a State are:

- Every frame

- On State Enter, Transition Start

- On State Enter, Transition End

- On State Exit, Transition Start

- On State Exit, Transition End

- On Normalized Time Reached (optionally On State Exit too) + preview of the specific normalized time on the SceneView.

- Check the value of a parameter.

- Check the current layer index.

- Check the current layer weight.

- Combination of more conditions.

When the conditions are met you can:

- Execute UnityEvents set beforehand.

- Execute UnityEvents set directly on the Animator state (shown inlined).

- Set a parameter to a new value or perform an operation on it (+, -, *, /, %, Maximum, Minimum).

- Call SendMessage.

With this asset you will be able to make States execute events easily plus drive logic by setting parameters, opening new doors to what you can do with the Animator.

This asset is ideal if you want the Animator to be in control of the logic instead of slave of a script.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.5f1 Compatible Compatible Compatible Compatible
2021.3.28f1 Compatible Compatible Compatible Compatible
2020.3.48f1 Compatible Compatible Compatible Compatible
2019.4.40f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.