Planet Platformer Controller View on Asset Store (opens in new tab)

Package details

Latest version
2.1
Last updated
First released
Unity version
6000.0.58 or later
Package size
6.3 MB
Files
152
Favorites
33
Views in the past week
5

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Lowest recorded
$10.00 on

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Planet Platformer Controller

by John Stairs (opens in new tab)

5.0 / 5 · 3 ratings

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  • Price drop

Explore imaginative galaxies in 3D space by jumping from planet to planet. Create innovative games leveraging all 3 dimensions.

Discount -33% Previous price $15.00 Price $10.00

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Price history

Last 6 months

USD
Price history for Planet Platformer Controller, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

Planet Platformer Controller screenshot 1

Planet Platformer Controller screenshot 1

About this asset

Walk around spherical planets and navigate between them with just a jump! This asset features a rigidbody-based controller, playful gravity, and dynamic camera implementations. Greatly inspired by one of the greatest video games of all time.

⚠️ The player and NPC models and their animations are not part of this asset. They were kindly provided by Rheedo Animations for showcasing.

From the publisher's Asset Store listing.

Technical details

This asset features 75+ parameters distributed over all involved scripts for the purpose of customization and mechanics tweaking.

For a complete list of script parameters, please check the provided screenshots above.

The provided demo scenes were made for URP.

Feature list:

Motor

  • Playful gravity engine: Jump from planet to planet and explore them in 360°!
  • Each physical influence can be tweaked via public variables, e.g. gravitational force, jump force, mid-air correction, rotation speed, and orbit drag
  • Completely based on Unity’s rigidbody and collider components
  • Proven platformer motions: Double and triple jump, backflip, long jump, side somersault, crouching and ledge grabbing/climbing
  • Character and NPC interactions: Attacking, punching or being punched, shooting, basic health management
  • Mecanim animation for every implemented action

Camera

  • 6 different types of camera behaviors, each presented in a separate demo scene to play around with. From a static camera position and rotation to a camera completely following the character
  • Changing camera behavior based on the planet the character is currently walking on
  • Smooth transition from one camera setting to another

General

  • Uses Unity’s Input System
  • Many prefabs for an easier start
  • Tons of gizmos for uncomplicated scene setup
  • Completely commented code
  • Written manual and demo scenes provided
  • Working with gamepad, keyboard and other input devices

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.58f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.