LAR Locative Augmented Reality View on Asset Store (opens in new tab)

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Latest version
0.4
Last updated
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Unity version
2019.3.0 or later
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522 KB
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LAR Locative Augmented Reality

by Mariovsky (opens in new tab)

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Price history for LAR Locative Augmented Reality, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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LAR Locative Augmented Reality screenshot 1

LAR Locative Augmented Reality screenshot 1

About this asset

Create a game or an Augmented Reality GPS Location Based experience similar to Pokémon Go AR game or Google's Magical Park, in which a virtual world will emerge at a predetermined geographical location.
The user explores the physical world environment around him holding the smartphone and interact with 3d Media which is overlaid on the camera image.
This is an experimental Toolkit for using locative Media in your Unity3D project, resorting to GPS, Gyroscope and Compass as a registration method for Augmented Reality gaming experience.
KEY FEATURES
- Standalone Toolkit. For exclusively Locative AR projects it is not required to install other libraries such as VUFORIA or AR Foundation.
- Play mode inline simulator.
- Integration with VUFORIA Image Targets. LAR projects can easily combine Locative Targets with VUFORIA Visual Markers in the same scene.
- Option to Integrate with Native Toolkit (free asset) in order to provide better GPS accuracy (Double) instead of Unity3D's poor Input.Location method (Float).
- Option to cast shadows from Unity3D GameObjects into the Image camera's floor.

From the publisher's Asset Store listing.