The Lowpoly Handpainted Castle Island View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2019.4.16 or later
Package size
43.2 MB
Files
120
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26
Views in the past week
4

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The Lowpoly Handpainted Castle Island

by Inguz Media (opens in new tab)

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Price $5.99

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Price history for The Lowpoly Handpainted Castle Island, 6 months Current $5.99; lowest $5.99; highest $5.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

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The Lowpoly Handpainted Castle Island screenshot 1

The Lowpoly Handpainted Castle Island screenshot 1

About this asset

Awesome, Cool looking, Stylized Lowpoly Prop Models! Ready to mix up and give more variety and details to your Scenarios :)
The Casttle comes with an animated flag. I add the .PSD file if you want to edit it and chance the flag design.
Also there is 3 different mesh’s of wall rocks that you can use. If you want to add more to the castle wall.
THE ENVIROMENT
TREES
- 2 Pine tree styles. Both of trees are animated. Also there is 1 leaf mesh that you can put below the tree.
- 4 Spring tree styles.
VEGETATION
- 5 different types of plants.
- A blue beauty one.
- A Pink strange one.
- A Spring green traditional one.
- A Spring tall plant.
- A Floating pond leaf.
- A tree leaf.
- 2 different mesh of grass groups.
- 1 Mesh of 3 little leaves.
- Mushroom’s. In the pack you will find 3 different type of mushrooms.
ROCKS
- There is 5 different Mesh’s of “Trail’s Rocks” that you can use.
- 4 Different Mesh’s of Rocks.
- 2 Rock’s at the entry of the scene with a blue and the other with a black rune.
- 1 Water Pond
3 VFX
- A falling leaves effect for the Spring Tree’s.
- Butterflies flying in the garden.
- Magic particles flying up from the Water Pond.
TOTAL 44 PREFABS :)
Additional information for you:
I made this Asset in Standard Render Pipeline. So the VFX works like de video promo.
But ALSO, I added a folder called "URP unitypackage". This is the same project, with the same VFX's but made in URP (Universal Render Pipeline).
So if you're working in that render pipeline, you can import this .unitypackage file and just drag and drop the effect to your scene :)
And don't forget, ¡ANYTHING! you need, just contact me :)

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