PBR Realistic Skeleton and Bone Collection View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
2020.3.25 or later
Package size
179.1 MB
Files
318
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308
Views in the past week
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PBR Realistic Skeleton and Bone Collection

by Ferocious Industries (opens in new tab)

5.0 / 5 · 8 ratings

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5 stars 8
4 stars 0
3 stars 0
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1 star 0
Price $15.00

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Price history

Last 6 months

USD
Price history for PBR Realistic Skeleton and Bone Collection, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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PBR Realistic Skeleton and Bone Collection screenshot 1

PBR Realistic Skeleton and Bone Collection screenshot 1

About this asset

Fully rigged pose-able human skeleton and full human bone collection! 11 Total skins, 9 NEW PBR realistic skins, humanoid rig for animation and complete with LODs! Included is ; Full human skeleton 6 and 3 Level LOD systems, 9 PBR materials with 2K textures including Albedo, Normal, Metallic, AO, Height, and Roughness, and also 2 tiled materials using 2 seperate seamless textures; White 512x512, and Old 256x256 including Albedo, AO, and Normal maps. All individual prefab bones with 6 Level LOD system (all material variants), 3 prefab poses (all material variants), 3 prefab props including a bone pile, skull pile, and scattered bones (all material variants).

Some assets contain intense LOD systems, for which you can specify under parent objects, which meshes you want to appear on each LOD. There is a default prefab, using all meshes. You can remove an entire LOD section, by removing it from the LOD Group component, and deactivating or deleting the parent object in the hierarchy.

Use the rigged skeletons to create new posed corpses or character animations - Enjoy =)

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.25f1 Compatible Not listed Not listed

Compatible with all pipelines. Just change materials to Standard and convert.

As listed on the Asset Store.