C.V.P - Artificial Cells View on Asset Store (opens in new tab)

Package details

Latest version
v.3.0
Last updated
First released
Unity version
2019.4.10 or later
Package size
1.3 GB
Files
1,065
Favorites
102
Views in the past week
12

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C.V.P - Artificial Cells

by Alexander Elert (opens in new tab)

5.0 / 5 · 7 ratings

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Create unique atmospheres for your projects with this strange sci-fi environment pack that was created from scratch inspired on natural patterns of exotic plants and strange caves locations.

Price $39.99

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Price history

Last 6 months

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Price history for C.V.P - Artificial Cells, 6 months Current $39.99; lowest $39.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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C.V.P - Artificial Cells screenshot 1

C.V.P - Artificial Cells screenshot 1

About this asset

Join my Discord community for fastest support and check the WIP of upcoming content!

Online Documentation

Official Website

Download Playable Techdemo for Windows

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1. Artistic Features:

- 2 Demo scenes (Cinematic and Prefabs Viewer).

- 84 Animated trees, bushes, plants, lianas and fruits prefabs.

- 25 Leafs and barks materials.

- 34 Rocks and stones prefabs.

- 17 Rock PBR materials.

- 31 Particle system VFX prefabs.

(Includes: Fireflies, Waterfalls, Falling Rocks, Mist, Rain, Gas and Fluid Leaks)

- 13 Particles material that react with lighting.

- 35 High quality loop sounds.

- 26 Ambiental SFX prefabs.

- 6 Different tunnel like caves shapes prefabs.

- 6 Built in Terrain Layers.

- 6 Artificial Organism materials with emission.

- 6 2K Galaxies and caves skyboxes.

- 2K PBR seamless textures.

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2. Æ Core (Shared Assets and Tools):

Introducing AE Core, this is a shared folder that will be integrated with upcoming C.V.P assets, that contains tools like Æ Game Objects Simplifiers, 3D models, textures, SFV, VFX and more.

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3. DEC Shaders:

A powerful set of shaders built using module construction with Amplify Shader Editor (ASE) function nodes.

Shaders Included:

- Cutout Wind Translucency

- Billboard Wind

- Surface Wind Detail

- Surface Height Detail Tessellation

- Surface Detail

- Triplanar Spherical

- Grunge Mask

- Water Lake

- Rain Versions

DE Global Controller:

This is a powerful script that's connect unity built in wind zone and DEC Shaders for control global properties like wind intensity, rain, etc.

Supported Render Pipelines:

Standard Render Pipeline (Standard):

● Unity 2019.4 or higher

Scriptable Render Pipelines (URP/HDRP):

● 7x [api 07.5.3 or higher]

● 8x [api 08.2.0 or higher]

● 10x [api 10.4.0 or higher]

● 11x [api 11.0.0 or higher]

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4. Additional support and extra files:

- Post-processing stack profiles

(sunny, cloudy, sunset, foggy, cave, terror, creepy, night vision and more).

- Standard, URP and HDRP unity support packages

(super easy steps to upgrade into any render pipeline).

- Easy and clear documentation.

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5. Compatible with:

- DE Environment

- Nature Renderer (Personal) & Nature Renderer (Studio)

- Vegetation Studio & Vegetation Studio Pro

From the publisher's Asset Store listing.

Technical details

Models LOD’s average tris:

- Plants: 80>5 (billboard)

- Lianas: 1.800>150>50 (billboard)

- Bushes: 1.600>340>50 (billboard)

- Trunks: 4.900>1.400>50 (billboard)

- Trees: 6.800>180>50 (billboard)

- Stones: 115>90>50 (billboard)

- Rocks: 7.000>500>50 (billboard)

- Caves: 15.000>9.000

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.10f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.