Please note shaders may not show correctly if your render pipeline is different from the downloaded one, you can find a link to these in the documentation file: "IMPORTANT_LINK_TO_OTHER_RENDERPIPELINES.txt"
A set of shaders for Hair, Skin and Eyes
Daz and CC3 Characters can be supported but may need additional support in setting things up, please get in touch. This service will be charged depending on the work involved and can take up to 3 hours of my time.
Human shader pack is a money saving combination of the following packs (upgrade later if you wish).
HDRP Hair Shader - A set of hair shaders that give more control over colour and shine than the standard HDRP hair shaders, add custom frizz, RGB Masking for root, tip and base colour adjustments.
Simple SSS Skin Shader - Ideal for sub surface scattering control for skin, thin objects such as leaves, paper, gel, translucent rubber and more. Now supports MakeUp and Effects Masking.
Eye Shader - Make many kinds of eye designs, increase or customise the pupil size, add your own iris designs with ease and colour/animate them all in one shader. Eye Shader
Comes with Male and Female Head, 2 Example Hair wigs, several materials and shaders for each. Eye shaders and several eye materials. Highly advanced shaders with great control, get in touch if you require additional features.
FAQ/Issues that may happen and fixes:
Green Skin and Eyes: Locate the Diffusion profile slot in the material, and click FIX. Eye Caustic Rotation changing : All shaders require and Directional light, they utilise its direction so add a directional light, disable cast shadows and set the intensity low if you are having indoor scenes. Notice when you rotate the directional light how it affects the shaders.
My email: email@example.com Tested with multiple versions of Unity for Built-In, URP and HDRP