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- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2017.4.33 or later
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- 26.7 MB
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WW2 German Dive-Bomber JU87 Stuka
Price $25.99
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WW2 German Dive-Bomber JU87 Stuka screenshot 1
About this asset
Low Poly model with PBR textures of the World-War 2 era German dive-bomber and ground attack aircraft: the Junkers JU 87.
The model has real-world proportions, is properly oriented and ready to be used in your desktop, console or mobile game or rendering project out of the box.
Parts that need to be animated were modeled separately, properly oriented and given clear names: ailerons, elevator, rudder, flaps, landing gears, wheels, propeller and nose.
In addition to these, the JU87 Stuka has long-range fuel tanks, bombs, and underwing gun pods.
Textures
- 5 color maps inspired by real-world paint jobs in 2k pixel resolution.
- Payload has its own 1024x1024 texture
- Propeller as a 512x512 pixels blurred sprite to give the illusion of high angular speed when the aircraft is airborne.
- PBR maps: MetallicSmoothness and Normal in 2k pixel resolution.
All materials use standard shaders. SRP LW and SRP HD materials are provided.
Technical Details
- Texture Size: 2048x2048 pixels for aircraft, 1024x1024 for payload
- Poly Count: 5240 tris, 3042 vertices
- Physically-Based Rendering (PBR): Yes
- Pilot, LODs, Cockpit, Interiors, Sounds, Animations, Scripts: None, model and texture only.
Get more World-War 2 aircrafts here!
The model has real-world proportions, is properly oriented and ready to be used in your desktop, console or mobile game or rendering project out of the box.
Parts that need to be animated were modeled separately, properly oriented and given clear names: ailerons, elevator, rudder, flaps, landing gears, wheels, propeller and nose.
In addition to these, the JU87 Stuka has long-range fuel tanks, bombs, and underwing gun pods.
Textures
- 5 color maps inspired by real-world paint jobs in 2k pixel resolution.
- Payload has its own 1024x1024 texture
- Propeller as a 512x512 pixels blurred sprite to give the illusion of high angular speed when the aircraft is airborne.
- PBR maps: MetallicSmoothness and Normal in 2k pixel resolution.
All materials use standard shaders. SRP LW and SRP HD materials are provided.
Technical Details
- Texture Size: 2048x2048 pixels for aircraft, 1024x1024 for payload
- Poly Count: 5240 tris, 3042 vertices
- Physically-Based Rendering (PBR): Yes
- Pilot, LODs, Cockpit, Interiors, Sounds, Animations, Scripts: None, model and texture only.
Get more World-War 2 aircrafts here!
From the publisher's Asset Store listing.