uMod 2.0 - Runtime Compiler Add-On View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2018.1.0 or later
Package size
4.2 MB
Files
55
Favorites
36
Views in the past week
11

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$7.50 on

uMod 2.0 - Runtime Compiler Add-On

by Trivial Interactive (opens in new tab)

2 ratings, too few to average

Price $7.50

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Last 6 months

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Price history for uMod 2.0 - Runtime Compiler Add-On, 6 months Current $7.50; lowest $7.50; highest $7.50 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

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uMod 2.0 - Runtime Compiler Add-On screenshot 1

uMod 2.0 - Runtime Compiler Add-On screenshot 1

About this asset

IMPORTANT - This asset is an add-on and will not work as a standalone asset. Please purchase uMod 2.0 prior to purchasing this asset.
uMod 2.0 Runtime Compiler Add-On is an integration asset designed to add the features of our Roslyn C# asset to uMod 2.0 seamlessly. This means that the Roslyn compiler can now be used to compile and load scripts into a uMod script domain or as a standalone compiler. Compiled scripts will also be subject to code security verification checks when loaded which are performed by uMod.
Limitations
-Requires full .Net4.x/.Net standard (Cannot run on legacy mono)
-AOT platforms such as IOS are not supported
-IL2CPP platforms are not supported due to the need to load compiled assemblies
-Source scripts must be compiled before they can be executed
Features
-Seamless integration with uMod 2.0.
-Compile and run C# scripts at runtime.
-Fast Execution – once compiled, external scripts run as fast as game scripts.
-Extend your modding support even further by adding runtime script compilation.
-Pre-load security checks mean that unsafe code can be identified and discarded.
-Support for loading assemblies and C# scripts.
-All scripts use custom namespaces to prevent clashing type names.
-Support for non-concrete interface using script proxies.
-Simple and clean API for accessing types and proxies.
-Automatic construction of types using the appropriate method (AddComponent, CreateInstance, new)
-Comprehensive .chm documentation of the API for quick and easy reference.
Support for PC, Mac, and Linux platforms. uMod 2.0 Runtime Compiler Add-On may work without issue on other platforms however we will only offer support for the listed platforms.
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