Japanese priest

Humanoid model & URP Toon Shader.



Number of polygons 4958


Number of bones 59



It can be used as a humanoid.


Weight limited to 2 bones.


In addition to the chest, shoulder, and neck bones, we also have bones that respond to the shaking of hair, etc.


The facial expression can be adjusted with the material.


The material consists of skin & eyes and costumes, so you can change each color to create color variations.



The included shader only supports the Universal render pipeline.


The 3D model can also be used with Standard by changing to any Standard shader.



2 Texture1024px(Skin&Costume) 1 Mesh 1 Shader