Real Human Player 02

"Real Human 3D Player02".

Model with several clothes, with version stained with blood or dirty.


Four sets of clothes, which form different combinations when activated or deactivated. Clothes exclude hidden mesh.

Four are three types of shirt, pants and shoes, with different print and color.


Triangles:

Geometry is Body: 19.7 Ktris, Hair: 10.7 Ktris, Eyes 272 tris, Jeans 12,2Ktris, Shirt 2.8Ktris, Boots 2.9Ktris.


Rig is 67 bones.


Model uses 15 materials (Skin Head, Skin Body, Skin Arms, Skin Legs, Hair, Eyes L, Eyes R, Eyelash, Lower Teeth, Nails, Tongue, Boots, Boxers, Jeans, Shirt) with textures ranging from 2048 * 2048.


Two types of skin texture included:

1) PBR textures;

3) HDRP textures (2048 * 2048 / PNG).


Included movements developed with MoCap: Idle, Walk and Run slow, Run fast.

All movements are extremely natural and realistic.

Hinged mouth, opens and closes on the HighPoly model.

Complete eye movements. Opens, closes, circulates.


Demonstration scene with 14 combinations (prefab) of clothes and skins. There are more than 60 possible combinations.


Compatible with Invector and other systems.