Low Health View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2019.4.24 or later
Package size
91 KB
Files
17
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Low Health

by Leguar (opens in new tab)

3.6 / 5 · 7 ratings

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Price history

Last 6 months

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Price history for Low Health, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Low Health screenshot 1

Low Health screenshot 1

About this asset

Make your game more lifelike with this shader based camera effect. Make player lose vision, lose details or seeing things in double.

Primary use is when player loses health, but this can be also used when player is taking damage, waking up, being intoxicated, lost classes or any other cases where player visual perception isn't perfect.

Easy to use: Just drop controller script to camera and set wanted effects in Unity inspector. Effects can be tested directly in editor without starting the application. Afterwards, single call to set player's health will make effects smoothly to take place.

Customizable: Any effects can be set to start from wanted point or be completely disabled. Options to add pulsing/waving movement to some of the effects, so they don't look too static. Provided second class will give direct access to shader's properties for more custom effects.

Package contains multiple examples and all classes have full inline C# documentation. Works with standard render pipeline in any Unity starting from Unity 2017. Example scenes requires Unity 2019.4 or newer.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2019.4.24f1 Compatible Not listed Not listed

As listed on the Asset Store.