Walking Bundle View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2019.2.0 or later
Package size
683.6 MB
Files
59
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30
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$169.00 on

Walking Bundle

by Metastage (opens in new tab)

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Price $169.00

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Price history for Walking Bundle, 6 months Current $169.00; lowest $169.00; highest $169.00 in this period. $0 $100 $200 Jun Jul Aug Sep Oct Nov

Asset preview

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Walking Bundle screenshot 1

Walking Bundle screenshot 1

About this asset

Metastage Presents:

Next level realness! Using 106 cameras, Metastage records a person from every possible angle, and reconstructs it to form a high quality, fully 3D asset. Whatever happens on stage becomes a digital likeness that can add life, scale, and story to virtual productions. All of the subtlety of human motion is truly represented in these models, bringing authenticity to your digital environments.

Confused on where to start? Try this bundle! The five captures in this collection work well together in a scene, or as individual assets throughout your project. As an added bonus, our bundles offer a 15% discount over buying each asset separately.

Content:

- The Walking Bundle collects the looping captures of Jim, Carl, Julia, Terence, and Natasha as they go for a leisurely stroll. See each asset’s individual store page for more information:

“Jim” - Walking

“Carl” - Walking

“Julia” - Walking

“Terence” - Walking

“Natasha” - Walking

- You also get access to Microsoft's Mixed Reality Capture Studios Plugin

What does Microsoft's plugin do?

- Microsoft's Mixed Reality Capture Studios Plugin allows for the playback of our volumetric captures within the game engine. Easily integrate the plugin into your existing Unity Project

- Build for iOS, Android, PC, and AR/VR headsets

- Please be aware that the plugin is licensed under Microsoft’s EULA, which must be accepted as part of the purchasing process. Read through the EULA here

Specs:

- Format: .mp4 mesh texture wrapper

- Texture Resolution: 2048 x 2048

- Duration: 17 seconds (Carl), 17 seconds (Terence),16 seconds (Julia),

16 seconds (Natasha), 10 seconds (Jim)

- Mesh Polycount: 20k

- No Audio

Why Our Holograms?:

- No Uncanny Valley

- Cross-platform Integration

- Real people, real actions, real emotions

Want to know more? Check out our social media!

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From the publisher's Asset Store listing.