This product contains 3D assets that are meant to be used for games, as they are game ready and optimized. The objects have been modelled in Blender and afterwards sculpted in Zbrush. The end sculpt has then been baked and textured in Substance painter.
The package contains prefabs of all the different parts. The package contains 4 mesh maps: Normal map, Ambient Occlusion, Metallic and roughness.