Medieval Fantasy - Customizable Characters (Expansion Bundle) View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2018.4.18 or later
Package size
4.4 MB
Files
907
Favorites
40
Views in the past week
8

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$9.99 on

Medieval Fantasy - Customizable Characters (Expansion Bundle)

by Lukebox (opens in new tab)

2 ratings, too few to average

Price $19.99

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Price history

Last 6 months

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Price history for Medieval Fantasy - Customizable Characters (Expansion Bundle), 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Medieval Fantasy - Customizable Characters (Expansion Bundle) screenshot 1

Medieval Fantasy - Customizable Characters (Expansion Bundle) screenshot 1

About this asset

!!! Disclaimer !!!
This asset is an expansion, you must own the base pack in order to use it.

This asset is an expansion pack that offers all the same items and customization options from the base pack for all released expansions, currently Goblins, Elves and Dwarves.
All the armor and clothes are rigged to the skeleton and designed to make different item combinations fit seamlessly together. A script is included to load and equip items by simply using the item ID.
Try the WebGL demo here!
• Frequent updates, get the asset now to receive all future race expansions for free!
• +150 items and icons with male and female variations
• 12 Hair styles, 5 beard styles
• Custom skin color
• Custom eye color
• Mobile friendly: Poly count 200-700 tris per item
• Model file type .FBX
• Easily create new color variations by changing the material color
• 9 Item slots: Head, Neck, Back, Body, Main-hand Weapon, Off-hand weapon, Hands (gloves), Legs, Feet
Animations used in previews:
Mixamo Magic Pack
Mixamo Melee Axe Pack
For the image effects seen in the screenshots, please import and use the Unity Post-Processing stack, available on the Asset Store.
Problems, feedback, suggestions?
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!!! Disclaimer !!!
Remember to always backup your project before updating

From the publisher's Asset Store listing.