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A tool to assist in the design of real-world projection systems.
Note: This asset is intended for use by projection engineers. If you are after a projection effect for your Unity game, see our other asset Projector Simulator.
Includes tool to create projector definitions including chassis size, lens characteristics, and metadata. Save projector definitions as files for use in other projects.
Generate flat, cylindrical, conical, spherical, or CAVE screens - or use your own 3d models. Front or rear-projection is supported.
Analyse expected resolution or luminance values from any eyepoint location. Analysis results appear as heatmaps on screen surfaces. You can inspect the value at any individual point.
Generate equirectangular or Aitoff images from any eyepoint's perspective.
Project any 2d image or RenderTexture. Use the Projection Mapping feature to simulate warping content to screen surfaces - even continuously over multiple projectors.
Plan cable routes and see the exact lengths required.
Output all information to a CSV file, which can be shared or opened in a spreadsheet application for further formatting.
Use the Design Wizard to rapidly design projection systems for flat and cylindrical screens.
Optimised and Robust
Projector Simulator Pro is based upon the proven technology of Projector Simulator. The Shader-based implementation allows the smooth editing of multiple projectors simultaneously.
Create projector groups using Unity's hierarchy. Edit whole groups by selecting the parent.
HDRP is now supported. URP is not. If you need a projection effect for URP, please see Projector Simulator (link above).
If you have any questions, please get in touch on the forum thread or via email.