View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0#1
- Last updated
- First released
- Unity version
- 2018.3.6 or later
- Package size
- 129 KB
- Files
- 4
- Favorites
- 24
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Unity Layers Controller
Price Free
Get it free on Asset Store (opens in new tab)
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAbout this asset
The Unity Layers Controller is a static helper class that assists with managing your Unity layers and culling masks from code in a simple and easy to read manner.
The Controller lets you check if layers are currently rendered as easy as you would checking a normal boolean. It also lets you set the layer of objects and their children easily with one simple function.
It also allows you to change the culling mask of your cameras without having to worry about data matrices all with one function.
Use it for determining what you want your camera to render at runtime, such as walls, enemies, or hide objects from players!
Github
Issues and feature requests
The Controller lets you check if layers are currently rendered as easy as you would checking a normal boolean. It also lets you set the layer of objects and their children easily with one simple function.
It also allows you to change the culling mask of your cameras without having to worry about data matrices all with one function.
Use it for determining what you want your camera to render at runtime, such as walls, enemies, or hide objects from players!
Github
Issues and feature requests
From the publisher's Asset Store listing.