Simple SplashScreen View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2017.1.2 or later
Package size
23 KB
Files
13
Favorites
38
Views in the past week
3

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Simple SplashScreen

by KatyCorp (opens in new tab)

2 ratings, too few to average

Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Simple SplashScreen, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

Simple SplashScreen screenshot 1

Simple SplashScreen screenshot 1

About this asset

Simple SplashScreen it's simple (:3)
Put the prefabs in your scene.
It will load the scene and display a suite of GameObject created by you as a splash screen.
You can preview your splash screen in the editor without playing. (Time saving)
User can skip splash as you want.
You can do a fade to the next scene.
It's very simple and easy to manage!
More Info:
You have 2 example scenes for more understanding, do not hesitate to take a look.
You have 2 prefabs:
-Manager (Your Splash Screens)
-FadeOut (It's a magical prefab put on your next scene so that your splash screen fades to the next scene!)
How the managers work ?
Your splash screen is just a simple GameObject that you can customize without limit, (with unity tools, or yours, or those of others).
The splash screens scroll with either:
-A length.
-An animation.
-A signal. (C# script)
During the scrolling your scene already loads and waits for the end to activate.
You can even just activate a script, for example, which loads the scene last, or a very special splash.
So the manager is the tool that allows you to create and display splash screens.

From the publisher's Asset Store listing.