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Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 2018.4.8 or later
- Package size
- 100.3 MB
- Files
- 53
- Favorites
- 55
- Views in the past week
- 9
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $124.50 on
Keywords
Velodyne Lidar Viewer
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Previous price
$249.00
Price $200.00
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Price history
Last 6 months
USDAsset preview
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Velodyne Lidar Viewer screenshot 1
About this asset
Realtime Lidar viewer for Velodyne Lidar
Currently supported devices - Ultrapuck (VLP-32C)
- Puck (VLP-16)
- HDL-32E
Features
- Realtime playback from device UDP stream (NOTE: Requires direct connection with LAN cable, WIFI loses too many UDP packages)
- PCAP playback (including large pcap file streaming)
- Record into PCAP file from live stream
- Special shaders to allow point cloud customization (colors, gradients, shape, size by distance etc)
- DX11 viewer and Mesh viewer
- Supports Windows and Android* devices (might work on Mac and Linux, but not officially supported)
- New: Added experimental Mac Metal shaders
- Supports VR and Oculus Quest supported (*Note android limitations below)
- Full C# source code (no DLL's)
*Android: PCAP file playback only, UDP connection loses too many packages for realtime playback
- Note: No full URP/HDRP support yet
- *New: Experimental support for HDRP Custom Pass and HDRP VFX Graph
Links:
- Unity Forums
- Github Issues
- Github Docs
Note: VELODYNE is a trademark of Velodyne LiDAR, Inc. - they are not associated with this package
Currently supported devices - Ultrapuck (VLP-32C)
- Puck (VLP-16)
- HDL-32E
Features
- Realtime playback from device UDP stream (NOTE: Requires direct connection with LAN cable, WIFI loses too many UDP packages)
- PCAP playback (including large pcap file streaming)
- Record into PCAP file from live stream
- Special shaders to allow point cloud customization (colors, gradients, shape, size by distance etc)
- DX11 viewer and Mesh viewer
- Supports Windows and Android* devices (might work on Mac and Linux, but not officially supported)
- New: Added experimental Mac Metal shaders
- Supports VR and Oculus Quest supported (*Note android limitations below)
- Full C# source code (no DLL's)
*Android: PCAP file playback only, UDP connection loses too many packages for realtime playback
- Note: No full URP/HDRP support yet
- *New: Experimental support for HDRP Custom Pass and HDRP VFX Graph
Links:
- Unity Forums
- Github Issues
- Github Docs
Note: VELODYNE is a trademark of Velodyne LiDAR, Inc. - they are not associated with this package
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.66f2 | Compatible | Not listed | Not listed |
| 2022.3.26f1 | Compatible | Not listed | Compatible |
| 2019.4.19f1 | Compatible | Not listed | Not listed |
It works with URP (need to create urp rendering assets and assign in unity project settings/graphics as usual), HDRP works with custom pass (sample included as unitypackage in project)
As listed on the Asset Store.