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The Flashlight System is a complete template for implementing your own flashlight system. The system allows you to collect an included PBR flashlight and batteries, then allows you to add additional interactable items, with a raycast system. This package comes with a basic UI system showing: Battery level, count and whether your flashlight is on and off. It is the basis to start any style of adventure/horror game with this functionality.
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CORE FEATURES:
- Raycast system / Trigger Interaction option
- Trigger pickup for batteries
- Battery gauge and intensity decrease over time
- Reload the flashlight with simple button commands
- Infinite flashlight battery option
- Decaying flashlight intensity or no dimming over time options
- Easily customisable flashlight controller
- Audio manager included
- PBR Large & smaller flashlights included
- 2x PBR Textures at 2k resolution
- Sound effects: Collecting, reloading and turning on / off
- Basic UI for battery level, count and flashlight on / off
- Online documentation
MODELS INCLUDED:
- 1x PBR Dark Flashlight
- 1x PBR Silver Flashlight
- 1x Large Yellow Industry Flashlight
- 1x Smaller Plastic Flashlight
- 1x PBR Battery
NEW FEATURES:
- v1.9 - New UI design, new QoL & requested features
- v1.8 - New optimisations, null checks and TMP integration
- v1.7 - New optimisations / Update UI / New PBR Flashlights
- v1.6 - Major Optimisations / ScriptableObject Integration
- v1.5 - Radial Indicator, cleanup and refinements
- v1.4 - 3rd Person Interaction
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**SUITABLE FOR ALL VERSIONS OF UNITY
If you have any problems or have a question, don't hesitate to contact me via email
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HDRP / URP Materials Note:
- Some materials may need upgrading when using URP or HDRP. Use the render pipeline asset converters: Window > Rendering > Render Pipeline Converter