Webster View on Asset Store (opens in new tab)

Package details

Latest version
1.0.2
Last updated
First released
Unity version
2017.4.34 or later
Package size
791 KB
Files
64
Favorites
26
Views in the past week
6

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Last checked
Tracked since
Lowest recorded
$20.00 on

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Webster

by Tekly (opens in new tab)

1 rating, too few to average

  • Price drop

Webster provides a debug web interface to your game served from inside your app. Connect with your web browser to call functions, view assets in memory, view files on disk, take screenshots and more.

Discount -60% Previous price $50.00 Price $20.00

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Price history

Last 6 months

USD
Price history for Webster, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Webster screenshot 1

Webster screenshot 1

About this asset

Documentation | Support | Forum

About

Have you ever needed to:

● Cheat to add currency to test a feature?

● Inspect the GameObject hierarchy on device?

● Disable and enable GameObjects on device?

● Visualize a timeline of events occuring in your game?

● Visualize how long loading operations and web requests take in your game?

● Visualize frame stalls?

● See all the assets in memory on device?

● View, download or delete a file from your persistent data?

● Quickly grab a screenshot?

Webster allows you to do all of those things!

Most debug and cheat interfaces are embedded and viewed directly in your game. This might be okay in the editor or standalone game but what about on a phone or console? Your debug tools shouldn't have the same complexity and UX concerns your game does.

Webster creates a website served from your game that can be accessed from any web browser on your network. Now you can have the convenience of a desktop environment for debugging and cheating on any platform!

No IDE or Editor is required to use Webster at runtime. This allows artists, designers, QA, or anyone else on your team to use debug and cheat features in a build without having Unity.

Webster is intended to be extended. You can easily add your own custom commands and web pages.

Supported Platforms

Most platforms will work but only Editor, Standalone, iOS and Android have been tested. WebGL is not supported.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.40f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.