View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.4
- Last updated
- First released
- Unity version
- 2021.3.10 or later
- Package size
- 180.4 MB
- Files
- 123
- Favorites
- 241
- Views in the past week
- 43
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.00 on
Keywords
Burning Shader
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 7
Burning Shader screenshot 1
About this asset
NEW! Unity 6000.0.23
NEW! Added URP 15.0 shaders
NEW! Added HDRP 14.0 shaders
NEW! Added HDRP 10.0 shaders
NEW! Added HDRP shaders
NEW! Added non-global shader variations
NEW! Added URP shaders
Burning Shader is a shader that will help you in creating your game.
The asset contains 20 variations of the main shader to optimize and select the visual display depending on your tasks and needs.
Unity version:
2021.3.1
Supported Renderes:
Build-In. URP, HDRP
Supported Platforms:
All platforms
Asset contain:
- 20 variations of shader (mettalic or specular color, calculations in local or world space, with or without detail albedo, triplanar mapping and their variations)
- particle systems of burning (fire, embers, smoke, distortion)
- script for burning control
- models and textures (were taken from a free asset Viking Village by UNITY TECHNOLOGIES from Unity Asset Store for demonstration purpose)
To control burning process use "Shader.SetGlobalFloat("_StartBurning", FLOAT)" and "Shader.SetGlobalFloat("_StopBurning", FLOAT)", where FLOAT is a number from 0 to 1 (off and on respectively).
If you want to change the burning of each object separately, then use non-global shaders.
Feedback (suggestions, questions, reports or errors):
My social networks:
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.10f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.