No Server License View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2018.4.11 or later
Package size
574 KB
Files
16
Favorites
16
Views in the past week
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$24.99 on

No Server License

by Doron Weiss (opens in new tab)

1 rating, too few to average

Price $24.99

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Price history

Last 6 months

USD
Price history for No Server License, 6 months Current $24.99; lowest $24.99; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

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No Server License screenshot 1

No Server License screenshot 1

About this asset

Afraid of sending your application to a friend a college or even to a customer?
Need to Encrypt or Decrypt data? (maybe to keep personal data safe)
Maybe it’s just the beginning and you just want a simple lock for your app so other can't share it?
Don't have access to the cloud?
Don't want to create a big license system with server in the cloud?
This is the package for you!!!!
How can you use it?
Add the license scene as your first scene and from now on, at the first time you open the application, the user will be promoted to enter a password (the lock is based on MAC address)
Use the password generator editor window (or use the password generator demo scene) to create a password (that is valid for 20 minutes) which allows usage of your application for 1 year (configurable).
It contains a simple tool for encryption and decryption of strings.
Once an application is activated, the application is locked to that specific device.
If you send a new update of your application the user won't need to enter a new password.
Supported Platforms:
PC, MAC, Linux (Standalone), iOS, Android, others… (Just make sure to have write internal data path permission and internet if available)
Contact me: [email protected]
*Notes and cautions*
- This package doesn't replace systems that keeps your application safe. It doesn't do any encryption on your code and will only deny common users from copying your application.
- Due to being server-less and straightforward, there is still vulnerability in keeping your Intellectual property safe.

From the publisher's Asset Store listing.