RockTomate - Automate repetitive tasks View on Asset Store (opens in new tab)

Package details

Latest version
1.1.6
Last updated
First released
Unity version
2022.3.62 or later
Package size
7.2 MB
Files
582
Favorites
121
Views in the past week
14

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RockTomate - Automate repetitive tasks

by World Tools (opens in new tab)

5.0 / 5 · 12 ratings

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Highly extendible and flexible, RockTomate allows to automate boring and repetitive tasks in Unity so that you can focus on things that count.

Price $65.00

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Price history

Last 6 months

USD
Price history for RockTomate - Automate repetitive tasks, 6 months Current $65.00; lowest $65.00; highest $65.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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RockTomate - Automate repetitive tasks screenshot 1

RockTomate - Automate repetitive tasks screenshot 1

About this asset

Unity Thread | Discord | GitHub | Documentation | Youtube Videos

Do you want to build your game for macOS, Linux and Windows and upload to your FTP server - all in a single click? Do you want to bake nav-meshes and lighting for all of your scenes without having to manually open them?

RockTomate can help you! It's an editor extension that lets you create automated jobs that can be executed via GUI, C# and Batch Mode!

Every action property can be resolved through formulas. Think of them like Excel formulas, but simpler. With formulas, you can get variable values, or even run small functions!

If you don't find what you're looking for, you can always create your own reusable actions and formula functions with a single C# script! The rest is handled by RockTomate.

Best of all, existing actions and functions are freely available on GitHub!

The UI is designed to handle large and complex jobs as well as clearly shows which automated action is being executed. It's not going to freeze entire engine, allowing you to cancel jobs at any time!

RockTomate can also be executed when Unity is running in a batch mode. Jobs can be configured to receive arguments too!

Automate your day-to-day tasks with Event Manager. It allows you to run RockTomate when certain events are triggered such as project being built.

Useful Links

✓ Bug Reporting

✓ Step Docs

✓ Macro Docs

✓ Variable Docs

From the publisher's Asset Store listing.

Technical details

✓ 70+ Customizable Actions

✓ Configure Jobs to run with Event Manager

✓ Compact and Clean UI

✓ Comes with prebuilt Jobs

✓ Run through GUI or C# API

✓ Run from CLI - hook up to your CI server!

✓ Run jobs within jobs!

✓ Create reusable variables

✓ Control flow - loops, branches etc.

✓ Formulas

✓ Easily extendible

✓ Full C# source code

✓ Rich documentation

✓ Fast and friendly support

Supported Assets

✓ Bakery - GPU Lightmapper

✓ Maintainer

✓ Turbo Switch PRO

✓ Turbo Backup PRO

✓ Turbo Builder PRO

Dependencies

✓ Odin Serializer

✓ DotNetZip

✓ LibGit2Sharp

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.2.1f1 Compatible Compatible Compatible Compatible
6000.1.16f1 Compatible Compatible Compatible Compatible
6000.0.55f1 Compatible Compatible Compatible Compatible
2022.3.62f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.