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Package details
- Latest version
- 4.9.7
- Last updated
- First released
- Unity version
- 2021.3.0 or later
- Package size
- 25.2 MB
- Files
- 86
- Favorites
- 328
- Views in the past week
- 23
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Keywords
MK Glow Lite
MK Glow Lite is a post processing effect, which simulates the bright surface scattering of light. It allows you to create an uniquely stylized glow including bloom and lens surface.
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Last 6 months
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MK Glow Lite screenshot 1
About this asset
MK Glow Lite is an artist-friendly, feature-rich and super fast performing post-processing effect, which simulates bright surface scattering of light. It is tweaked towards artists for an intuitive, adaptive and easy and workflow.
Demo (MK Glow): Web GL
Need more features? Check out the enhanced version: MK Glow
You are able to upgrade to the enhanced version at any time.
🔥Highlights🔥
Simple & straight forward: If you are looking for a leightweight non-standard glow shader, MK Glow Lite gives your project the unique touch.
Intuitive workflow: The artist-friendly workflow is exactly the same on every render pipeline or post processing api, after the setup is done.
📦THE PACKAGE📦
⚡Main Features⚡
Bloom: Creates fringes of light extending from the borders of bright areas in an image.
Lens surface: Apply a dirt and a diffraction texture, which fades in into the glow.
Anamorphic: Morph the glow to create an anamorphic flair.
Resolution scaling: Same outcome independent from the screen size and resolution.
Additional shaders: Basic Sprite & UI shaders with emission are included.
Emissive Sprite Shaders for the URP 2D Renderer: Emissive Sprite Shaders that can be used with the URP 2D Renderer are included.
✨Setup for every possible post processing API✨
- Built-in: Legacy Image Effects Pipeline (Component on Rendering Camera)
- Built-in: Post Processing Stack
- Universal 2D & 3D: Integrated Post Processing API via Scriptable Renderer Feature
- Universal 2D & 3D: Scriptable Renderer Feature Only (skip the Post Processing API entirely)
⚙️Included Tools⚙️
Install wizard: Fast setup even on scriptable Render Pipelines.
Builtin textures: Start easy by using the included textures for different features.
Custom editor: Easy to use inspector tweaked towards artists.
Render pipeline compatibility: Same look & feel & results across supported render pipelines.
🪜Examples🪜
Space: Moving Asteroids showcasing overall glow.
Spectate: Inspect specific objects.
Cubes: Moving colored cubes.
💾Updates + Maintenance + Support💾
All of my assets receive updates, are maintained regularly and supported as best as possible.
🌈Do you have some cool stuff to show?🌈
I would love to see your results (high resolution screenshots / videos) using the shader. Just drop me a message.
💡Questions, bug reports, feature requests, feedback or just to say hello💡
Feel free to get in touch via [email protected] at any time.
From the publisher's Asset Store listing.
Technical details
Bloom:
- Customizable scattering
- High Precision at a reasonable performance
- Gamma based thresholding
- Automatic scattering size scaling on different resolutions
- Gamma based intensity
Lens Surface:
- Dirt effect for camera lens
- Dirt intensity
- Diffraction effect for camera lens
- Diffraction intensity
- Feature undepend blending to always get the best result
Pipeline:
- resolution independent scattering scale
- Support for Legacy and Scriptable Render Pipelines
- Super-fast, command buffer based rendering
- Built-in quality settings
- Volume blending using Post-processing Stack v2
- Anamorphic ratio scaling
- Temporal stable anti-flicker filtering
- XR compatible: Multi Pass, Single Pass Stereo and Single Pass Stereo instanced (Note: new limitation regarding URP & XR with 2020.2+, see trello board)
Editor:
- Debug views for every single rendering step
- Unified editor
- Artist friendly, fast and easy to set up
Other:
- Advanced built-in shaders for UI and sprite
- Constant development which you can follow (Trello)
- Regular updates
- 2D and 3D compatible
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.0f1 | Compatible | Compatible | Not listed |
| 2021.3.0f1 | Compatible | Compatible | Not listed |
Supported render pipelines:
- Built-in: Legacy Image Effects Pipeline (Component on Rendering Camera)
- Built-in: Post Processing Stack
- Universal: Integrated Post Processing API via Scriptable Renderer Feature
- Universal: Scriptable Renderer Feature Only (skip the Post Processing API entirely)
Recommended editor version: 2020.3 or higher.
⤴️NEW! Unity 7 Ready
As listed on the Asset Store.