Flock Box includes implementations of several steering behaviors that can be mixed and matched with NO SCRIPTING REQUIRED. Included behaviors are:

Alignment,

Cohesion,

Separation,

Containment,

Seek,

Pursuit,

Arrive,

Flee,

Follow Leader,

Avoidance,

Queue

and Wander.


Individual behaviors can be combined to create compound behaviors. For instance, Wander + Seek produces Foraging. The behavior system can also be easily extended with new custom behaviors.


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Stress Test Demo Download


Send any comments or questions to marc@cloudfinegames.com