Moon Spheremaps 8K View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2017.4.22 or later
Package size
1.9 GB
Files
163
Favorites
48
Views in the past week
12

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Moon Spheremaps 8K

by Raestream Graphics (opens in new tab)

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Price history for Moon Spheremaps 8K, 6 months Current $6.00; lowest $6.00; highest $6.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Moon Spheremaps 8K screenshot 1

Moon Spheremaps 8K screenshot 1

About this asset

Compatible with Unity 6.3 LTS

Render pipeline compatibility:

Built-in Render Pipeline - Yes

Universal Render Pipeline - Yes (see the conversion instructions below)

High Definition Render Pipeline - Yes, except for the skyboxes (see the conversion instructions below)

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25 equirectangular planetary materials, all in 8K (8192x4096) resolution for crisp close-up detail.

Each material in this pack features Albedo, Normal, Height and Occlusion maps as standard, plus Emission and Specular/Smooth (specular workflow) maps where applicable. All textures are in PNG format.

Also included are three sphere models of varying polygon counts (3968 tris, 16128 tris and 65024 tris respectively), all of which are UV coordinated for equirectangular mapping - meaning you can start incorporating these materials and items into your project straight from the package.

A 4K space skybox (6-sided, 4096x4096 PNG textures for each side) is included too.

Highly recommended for any project requiring moon or small planetoid assets.

Before purchasing, please note:

These materials are only really suitable for spherical objects UV coordinated for sphere/equirectangular mapping. Attemping to use them on objects UV'd or shaped otherwise will likely lead to distortion and seams.

Also, using these maps on low-poly spheres can sometimes lead to distortion at the poles; therefore, it is recommended that such objects be reserved for small/distant views only.

All screenshots have been taken directly from Unity - no retouching or post-processing, save for the text overlays.

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Render Pipeline conversion instructions:

URP: If the materials appear pink in the editor, you can update them via Window>Rendering>Render Pipeline Converter>Select 'Built-in to URP' from the dropdown, tick 'Material Upgrade', select 'Initialize Converters' and then 'Convert Assets'. For previous versions of Unity 6, they can be converted via Edit>Rendering>Materials>Convert Selected Built-in Materials to URP.

HDRP: If the materials appear pink in the editor, you can update them via Edit>Rendering>Materials>Convert all/selected Materials Using HDRP Upgraders. For previous versions of Unity 6, they can be converted via Edit>Rendering>Materials>Convert All/Selected Built-in Materials to HDRP.

From the publisher's Asset Store listing.