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Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 5.5.2 or later
- Package size
- 200.8 MB
- Files
- 1,435
- Favorites
- 42
- Views in the past week
- 54
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- $25.00 on
Keywords
American Football Stadiums Pack
Complete American football stadium pack with 8 stadiums, day/night modes, Unity 6 & URP support for sports games.
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Last 6 months
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American Football Stadiums Pack screenshot 1
About this asset
American Football Stadiums Pack is a comprehensive collection of high-quality 3D stadium assets designed specifically for American football games and sports simulations. This pack provides everything you need to create authentic and immersive American football environments in your Unity projects.
What's Included:
- 8 Stadium Types - Each with meticulously crafted Day and Night variants (16 total stadiums)
- Diverse Environments - From schoolyard fields to professional mega-stadiums with varying architectural styles
- 12 Spectator Variations - Animated crowd textures with UV scrolling for realistic crowd movement
- Essential Game Objects - American football goal posts and official game balls
- Customizable Banners - 17 different banner textures for team branding and advertising
- Professional Skyboxes - 17 sky variations for different times of day and weather conditions
Technical Features:
- Dual Render Pipeline Support - Full compatibility with both Built-in Render Pipeline and Universal Render Pipeline (URP)
- Unity 6 Ready - Optimized for the latest Unity version with seamless integration
- Optimized Performance - Stadium models range from 10,000-23,000 triangles for optimal performance
- Lightmapping Support - Pre-configured lightmaps and lighting setups for realistic stadium illumination
- Easy Setup - Drag-and-drop prefabs with comprehensive documentation
Customization Options:
- Team Colors & Branding - Easily swap textures for team-specific customization
- Banner Systems - Replace advertising and team banners with your own designs
- Lighting Scenarios - Switch between day/night lighting setups or create custom lighting
- Modular Architecture - Stadium components can be mixed and matched for unique layouts
- Material Variants - Multiple texture resolutions (1024x1024 down to 32x32) for different performance requirements
Perfect For:
- Sports Games - American football simulations and arcade-style sports games
- Mobile Games - Optimized assets suitable for mobile platforms
- VR/AR Applications - Immersive stadium experiences and virtual sports environments
- Broadcast Simulations - Realistic stadium environments for media and training applications
- Educational Projects - Sports-related learning applications and simulations
Genre Suitability:
This pack excels in sports simulation games, arcade sports titles, and any project requiring authentic American football stadium environments. The variety of stadium types—from high school fields to professional arenas—makes it adaptable to different game scales and target audiences.
URP Upgrade Benefits:
Version 1.2 introduces full URP support, enabling modern rendering features like improved lighting, post-processing effects, and better performance on mobile platforms. The package maintains backward compatibility while providing cutting-edge rendering capabilities for next-generation projects.
Whether you're developing a full-scale football simulation or need stadium assets for background environments, this pack provides professional-quality assets that will elevate your project's visual authenticity and production value.
From the publisher's Asset Store listing.
Technical details
Textures:
- Number of textures: 114+ (includes both Built-in and URP variants in v1.2)
- Texture dimensions: Multiple resolutions from 32×32 to 1024×1024 pixels
- High resolution: 1024×1024 (13 textures)
- Medium resolution: 512×512 (27 textures)
- Standard resolution: 256×256 (36 textures)
- Low resolution: 128×128 (16 textures)
- Optimized resolution: 64×32 and 32×32 (22 textures)
Polygon Count:
- Stadium models: 10,000-23,000 triangles each
- Goal post model: 360 triangles
- Ball model: 180 triangles
- Minimum polygon count: 180 triangles (ball)
- Maximum polygon count: 23,000 triangles (large stadium models)
Meshes & Prefabs:
- Number of prefabs: 18+ (16 stadium prefabs + goal post + ball)
- Number of meshes: 100+ individual mesh components
- Stadium variations: 8 unique stadium types × 2 (day/night) = 16 total stadium prefabs
Animation & Rigging:
- Rigging: No
- Animation count: Limited UV scrolling animations for spectator crowds
- Animation type: UV texture scrolling for crowd movement effects
Materials & Shading:
- UV mapping: Yes
- Material types:
- Built-in Render Pipeline materials (Legacy Shaders/Diffuse, Unlit/Lightmap)
- Universal Render Pipeline materials (SimpleLit, Custom URP shaders)
- Texture maps: Diffuse/Albedo, Lightmaps, Alpha masks
- Custom shaders: UVScrollLightmap shader for animated spectator crowds
LOD Information:
- LOD count: Not specified
- LOD levels: No explicit LOD system implemented
Platform Compatibility:
- Unity versions: Unity 5.5.2+ to Unity 6
- Render pipelines: Built-in Render Pipeline, Universal Render Pipeline (URP)
- Platform support: All Unity-supported platforms including mobile
Additional Features:
- Lightmapping: Pre-configured lightmap support
- Skybox materials: 17 skybox variations included
- Modular design: Individual stadium components can be used separately
- Performance optimized: Multiple texture resolutions for different performance requirements
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.43f1 | Compatible | Compatible | Not listed |
As listed on the Asset Store.