HyperCasual Games Bundle 1 | Puzzle Templates OFFICIAL SALE

🎮 HyperCasual Games Bundle #1 – 10 Mobile Puzzle Game Templates (Games #1–#10)

Modular Puzzle & Arcade Templates for Unity | Level Editors Included | Ad Monetization Ready


HyperCasual Games Bundle #1 contains 10 fully functional mobile puzzle and arcade game templates built on the HyperCasual Game Engine core architecture.


Each game is a self-contained module with game logic, UI integration, custom level editors, and example levels — ready to customize, reskin, and expand.


This bundle is perfect for indie developers, solo devs, and small studios looking for a head start on their next hypercasual mobile game.


🕹️ Play demo: Browser Demo | Android Demo



This bundle is part of the HyperCasual Game Engine – check out the full engine with 20+ games:

👉 HyperCasual Game Engine



🕹️ 10 Game Templates Included


  • #1 Arrow Escape – Grid-based logic puzzle where players clear arrows by tapping them in the right order. Includes a visual JSON level editor with grid painting.
  • #2 Block Associations – Drag-and-drop matching puzzle where players organize items into category sets. Multiple editor tools for graphics, previews, and sprite setup.
  • #3 Color Block Jam – Spatial color puzzle where players slide groups of blocks to clear paths. Prefab-based level building.
  • #4 Jigsaw Puzzle – Classic jigsaw mechanic with dynamic image slicing, snap-to-target logic, and a level creator tool that turns any image into a puzzle.
  • #5 Drop the Dog Jam – Physics-based puzzle using SDF (Signed Distance Fields) hole rendering. Grid-painting level editor included.
  • #6 Pixel Shooter 3D – Color-matching puzzle-shooter with conveyor belt mechanics, pig management, and 4 player abilities. Full 12x12 grid level editor with image-based level creation.
  • #7 Topic Stack – Category sorting puzzle with conveyor columns, lock-in animations, and themed item sets. Visual level editor with theme toggles.
  • #8 Solitaire Associations – Card-based solitaire meets category matching. Features hints, undo, draw pile, and a full-featured level editor with validation.
  • #9 Coffee Go – Conveyor-based coffee cup sorting puzzle with parabolic arc animations. Level editor with visual tray preview and scene capture.
  • #10 Bricky Bounce – 3D layered brick-breaking puzzle with ball routing, physics-based destruction effects, and a board + grid level editor.


🛠️ What's Included


✅ 10 complete game modules with scripts, prefabs, and example levels

✅ Custom Unity Editor Windows for level creation (per game)

✅ Shared core systems — Audio, UI, Camera, Level Management, Animations

✅ Data-driven levels using JSON and ScriptableObjects

✅ Simple Mobile Ads Mediation (AdMob) — Banner, Interstitial, Rewarded Video, App Open

✅ Clean, namespace-isolated C# code (no third-party dependencies)

✅ Mobile-ready for Android & iOS



🧩 Core Architecture


The bundle is built on a modular, extensible core:


- Singleton Managers for centralized game state and audio control

- Data-Driven Levels separating design from logic

- Namespace Isolation (HypercasualGameEngine) to prevent script conflicts

- Lightweight animation system (Position, Scale, Rotation tweens) with zero external dependencies

- Plug-and-play Win/Lose UI panel system



💡 Who Is This For?


- Hypercasual & mobile game developers

- Indie studios & solo devs

- Rapid prototyping & game jam participants

- Developers learning Unity custom editor tooling

- Teams building reskinnable puzzle games



📄 Documentation & Support

View Online Documentation


📩 Support: ragendom@gmail.com

Responses within 24–48 hours. Please include your order number for faster assistance.