Snake Out | 2D Puzzle Template + Editor OFFICIAL SALE

This asset is made with HyperCasual Game Engine


Snake Out – 2D Puzzle Template + Editor is a complete game development template designed for creating and customizing grid-based snake puzzle games where players guide colored snakes into matching holes, such as Gecko Out. The template includes core gameplay systems, procedural visuals, boosters, and a powerful level editor with automatic level generation.


It features a full puzzle gameplay loop, grid-based movement mechanics, snake and hole systems, a built-in Unity level editor, and JSON-based level data. All systems are modular, data-driven, and easy to extend, making this template ideal for prototypes, game jams, and production-ready mobile puzzle games.


Try First: Browser Demo | Android Demo


OUR ADVANTAGES


Developer-oriented architecture
Clear documentation and setup workflow
Built-in level editor and editor utilities
Automatic level generator for creating hundreds of levels
Clean, modular, and extendable Unity codebase


TEMPLATE INCLUDES


🐍 Snake Puzzle Gameplay
‎ ‎ ‎ ‎ - Grid-based snake puzzle mechanics
‎ ‎ ‎ ‎ - Drag-to-move controls for snake navigation
‎ ‎ ‎ ‎ - Color-matching snake and hole system
‎ ‎ ‎ ‎ - Walls and obstacle mechanics
‎ ‎ ‎ ‎ - Countdown timer gameplay
‎ ‎ ‎ ‎ - Smooth snake movement and hole entry animations


🏗️ Level Editor & Data System
‎ ‎ ‎ ‎ - Built-in Unity level editor window
‎ ‎ ‎ ‎ - Visual grid-based level painter
‎ ‎ ‎ ‎ - Place snakes, holes, and walls with color-coded tools
‎ ‎ ‎ ‎ - Snake management with segment editing
‎ ‎ ‎ ‎ - JSON level export and import system
‎ ‎ ‎ ‎ - 500 pre-generated levels included


⚙️ Automatic Level Generator
‎ ‎ ‎ ‎ - Batch-generate hundreds of solvable puzzle levels
‎ ‎ ‎ ‎ - Adjustable grid size and level dimensions
‎ ‎ ‎ ‎ - Configurable snake counts and lengths
‎ ‎ ‎ ‎ - Difficulty curve generation (easy → hard)
‎ ‎ ‎ ‎ - Wall density and obstacle control
‎ ‎ ‎ ‎ - Non-destructive generation that appends new levels


🎮 Boosters & Player Systems
‎ ‎ ‎ ‎ - Freeze Time booster (pause level timer)
‎ ‎ ‎ ‎ - Break Wall booster (remove obstacles)
‎ ‎ ‎ ‎ - Auto-Solve booster (send snake directly to hole)
‎ ‎ ‎ ‎ - Booster usage counters and UI indicators
‎ ‎ ‎ ‎ - Built-in tutorial popup support


🎨 Visual & Rendering Systems
‎ ‎ ‎ ‎ - Procedurally rendered grid and gameplay elements
‎ ‎ ‎ ‎ - LineRenderer-based snake visuals with shadows
‎ ‎ ‎ ‎ - Animated snake eyes and tongue effects
‎ ‎ ‎ ‎ - Particle effects for hole entry and boosters
‎ ‎ ‎ ‎ - Easily customizable materials and visuals


🧪 Developer & Debug Tools
‎ ‎ ‎ ‎ - Developer settings panel for testing gameplay
‎ ‎ ‎ ‎ - Level navigation controls (next, previous, reload)
‎ ‎ ‎ ‎ - Booster unlock test mode
‎ ‎ ‎ ‎ - Built-in ad testing tools


🎨 Customization Friendly
‎ ‎ ‎ ‎ - Easily replace visuals, UI, and effects
‎ ‎ ‎ ‎ - Scriptable JSON level system
‎ ‎ ‎ ‎ - Simple architecture for adding new boosters or mechanics
‎ ‎ ‎ ‎ - Designed as a flexible starting point for your own puzzle game


Mobile Ads Network
‎ ‎ ‎ ‎ - Admob: Monetization network included


💿 Supported Platforms
‎ ‎ ‎ ‎ - iOS
‎ ‎ ‎ ‎ - Android
‎ ‎ ‎ ‎ - WebGL
‎ ‎ ‎ ‎ - Desktop


📄 Documentation

Online Documentation
Includes step-by-step guides for:
• Setting up the game scene and systems
• Creating and editing puzzle levels
• Using the Level Editor and Auto Level Generator
• Exporting and importing JSON level files
• Customizing gameplay mechanics and boosters
• Extending the template for your own snake puzzle game


📬 Support
If you have any questions or need assistance, feel free to get in touch:


📧 Email: ragendom@gmail.com