Polyvania is a big, strange town – somewhere between cartoon and mild horror.
You get a set of tilted buildings, signs, cables, street props and a full demo BIIIIG scene with lighting and camera setup. Everything shares one clear, readable style that works from a distance and holds up during camera movement.
What’s included
- 34 assembled buildings
- 50 base prefabs to create your own buildings
- 26 modular road elements
- 24 shop prefabs
- 26 signs
- 128 props prefabs
- 6 special models (cash dispenser, phone box, bus station, and more)
- 14 cemetery building props
- 10 nature set-dressing assets
- 5 foliage assets (grass, trees, rocks)
Use cases
Adventure games, city-builders, stylized RPGs, mobile projects, prototypes, cutscenes, and store screenshots.
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Product features
- Total geometry: 288,396 tris across 948 objects
- Per-asset range: 100–2,500 tris (props <1,000, buildings >1,000)
- Original architecture concept and consistent color palette
- Complete environment set with prebuilt façades and standalone buildings
- Game-ready and optimized for instancing
- 2× 2048×2048 for signs2× 2048×2048 wall decals7 materials, 5 textures total:
1× 1024×1024 main atlas for most models
- 3 LODs on complex assets
- Stylized light-horror look – colorful but slightly unsettling town that works well for 12+ games.
- Modular buildings – mix walls, roofs, windows and signs to build your own streets without feeling copy-pasted.
- Readable geometry – simple, bold shapes that work from a distance and stay performant on lower-end hardware.
- Ready starting scene – use the demo as a reference for lighting and layout, or turn it into your HUB level.
- Prototype-friendly – light meshes, simple materials, easy to recolor or plug into your own stylized shaders.
Other Assets
Combine this asset pack with my other sets
NECROPOLY | Cemetery Statue Kit | Cemetery Grave Kit | Cemetery Tomb Kit
Low Poly Nature Project Series:
Medieval Slavica | Forest and meadows | Tinty Trees And Rocks | Toon Trees
Need support?
Discord | Contact
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