With this awesome mechanic, throw any weapon/3d model of your choice, let it hit and destroy obstacles in your path with physics simulations and then behold the glory of making the weapon come right back to your hands!
Triple-A quality and mobile optimized as well. You can easily create a mobile game which utilizes this mechanic. A hyper-casual or an IO. Would totally impress.
The cool thing about this system is that it fully supports any weapon of your choice it is not hindered with any built-in solution. Get whatever it is you want. An axe, hammer or even a PIANO! this system will work just fine with anything.
This mechanic comes with 3 demos, that fully explain the ins and outs of the system as well as a setup PDF guide. Extremely easy to get started with. All scripts are documented/commented as well. To help you understand and get going. From the core script to the demo scripts. EVERYTHING.
This asset works on all rendering pipelines (HDRP, URP, built-in) but the demos only work on the built-in due to the rendering differences. So try it out on built in then setup on whatever you want.
The script provides some helper properties to make your life easier. The script also gives you the ability to edit the attributes such as force, rotation, rotation speed, stick to walls and much more!
Best of luck to you and your game.