Lightwave Importer View on Asset Store (opens in new tab)

Package details

Latest version
2.00
Last updated
First released
Unity version
2023.1.13 or later
Package size
10.7 MB
Files
76
Favorites
22
Views in the past week
8

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$17.49 on

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Lightwave Importer

by Virtual Escapes (opens in new tab)

5.0 / 5 · 5 ratings

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Import and use Lightwave Models and Scene files directly in Unity.

Price $34.99

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Price history

Last 6 months

USD
Price history for Lightwave Importer, 6 months Current $34.99; lowest $34.99; highest $34.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Lightwave Importer screenshot 1

Lightwave Importer screenshot 1

About this asset

Forum threads: Unity | LightWave

The Complete Lightwave → Unity solution.

Use Lightwave Models and Scene files directly in Unity.

Lightwave Importer combines both LWO Importer and LWS Importer to make the ultimate Lightwave tool for Unity. Work directly with your source asset files and never have to use an intermediate file (like .fbx) again! Make a change in Lightwave, save it, then see your change in Unity.

Usage could not be easier: Import the Lightwave Importer package into Unity. Unity will now be able to read all your .lwo and .lws files.

From the publisher's Asset Store listing.

Technical details

LWO Importer Feature Highlights

• Imports Triangles, Quads and Ngons with multiple holes! So there's no need to triple your polygons in Lightwave.

• Subpatch surface support in the form of Catmull-Clarke surfaces, including various subpatch interpolation texture mapping methods... and it all works with BlendShapes!

• Converts Standard and Principled BSDF Lightwave Materials to equivalent Unity materials - using either Standard or HDR Pipelines.

+ much more. See the LWO Importer page for a complete list.

LWS Importer Feature Highlights

• Supports the following scene object types: Camera, Light, Model*, Null, Bone.

• Imports all keyframe animation relating to Position, Rotation and Scale of objects.

• Hierarchy and layer names appear just as in Lightwave.

• Bones assigned to meshes with Vertex Weight Maps are imported and converted to Skinned Meshes.

+ much more. See the LWS Importer page for a complete list, as well as limitations.

* requires LWO Importer to be installed. Otherwise an empty GameObject proxy is created.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2023.1.13f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.