THE LEADING TEMPORAL ANTI-ALIASING SOLUTION FOR UNITY SINCE 2015 PRICE NOW REDUCED! DON'T MISS OUT.

COMPLETE AND FULL HDRP SUPPORT COMING WITH V3 VERY SOON!! PROVIDING UNMATCHED QUALITY AND PERFORMANCE


Introducing CTAA NXT V2 The all New Next Gen ' Cinematic Temporal Anti-Aliasing ' solution for Unity 2018 and above. Supporting PC / MacOS and all VR Devices in all render paths including Single Pass Stereo VR support.


All previous license holders can now upgrade to CTAA NXT V2 immediately.


CTAA is the premier next generation VR READY cutting-edge temporal anti-aliasing solution in use by thousands of developers world wide since 2014

CTAA NXT V2 is a significant upgrade with many new and requested features enabling everyone to achieve true AAA quality anti-aliasing and here are some notable features in V2


- 2 METHODS OF CUSTOM LAYER SELECTION ADDED! You can now Exclude CTAA Temporal Anti-Aliasing from any Object or GUI Elements and it's Easy!

- Layer Exclusions work for All versions including all VR versions, so it is easy to eg. exclude the GUI elements from CTAA for crisp and clear UI

- SUPERSAMPLING now enabled! 2 Methods of SuperSampling are now available in addition to CTAA, CinaSoft and CinaUltra. These can be used together with CTAA at the same time to achieve the Ultimate Anti-Aliasing for very Demanding scenes and true next-gen AAA look.

- CTAA for PC now checks resolution changes automatically and scales all required render targets, eliminating dark outline anomalies and proving a much more robust usage workflow.

- NEW ANTI-SHIMMER V2 MODE added to PC Version, completely eliminates micro-shimmer, Suitable for Architectural Visualization, CAD, Engineering, Auto, Design and Manufacture or for any project requiring the Highest Quality Visuals.

- NEW Adaptive Sharpness V2 mode in Steam VR version increasing perceptual sharpness with almost zero performance impact

- Compatible with Unity 2019 and the Latest Post Processing Stack


COMPLETE SINGLE PASS STEREO SUPPORT IN VR and LATEST STEAM VR SUPPORT!


Please contact us if you like a version compatible with older Unity versions starting from Unity 5.6

DOWNLOAD THE FREE EVALUATION DEMOS NOW

CTAA PC DEMOS

CTAA VR DEMOS OCULUS & VIVE

CTAA VS UNITY TAA PC DEMO
CTAA VS UNITY TAA VS FXAA PC DEMO 2


CTAA is the premier next generation VR READY cutting-edge temporal anti-aliasing solution in use by thousands of developers world wide since 2014


Works with FORWARD & DEFERRED Render paths including WebGL 2.0


With a single click, CTAA enables all Unity users to achieve next generation off-line Cinematic Render Quality results in Real-Time! Reduce and eliminate Aliasing from Specular highlights and bright pixels especially when using post effects such as Bloom or Depth of Field including Aliasing on alpha tested edges. Being a temporal (Time based) process, new pixel data is gathered from past and extrapolated future frames for final re-construction based on velocity information. Performance is approximately equivalent to standard FXAA.

CTAA provides true next-gen Cinematic Quality temporally anti-aliased results which maintain and preserve clarity while in motion.

Achieve the Highest Quality now for all your PC & VR projects with our Highest Performant Temporal Anti-Aliasing solution to date on any engine period..

CTAA provides unmatched 'Temporally SuperSampled' quality results impossible for other ' spatial only ' solutions such as MSAA, FXAA, SMAA including all other 'Temporal ' methods.

No more Specular SHIMMER or ALIASING, No more PBS induced high-frequency FLICKERING, No more HDR Bloom FLICKER, No more ROGUE/STRAY Pixel SHIMMER. Only a ROCK STEADY Film Quality sharp Anti-Aliased image at blazing performance rates.

MSAA can also be used together with CTAA! providing unmatched true off-line quality results. This is a great option for all VR projects due to a significant increase in quality at little performance cost. 2xMSAA is sufficient to providing AA equivalent to 8xMSAA quality together with all the advantages provided with a temporal solution.

CTAA is compatible with and can be used at the same time with the Unity Post Processing stack V1 and V2

CTAA works with PC and VR devices such as the Oculus Rift & HTC VIVE

REQUIRED SDK'S FOR VR

STEAMVR for HTC VIVE

OCULUS INTEGRATION

DOWNLOAD THE FREE EVALUATION DEMOS NOW

CTAA PC DEMOS

CTAA VR DEMOS OCULUS & VIVE

CTAA VS UNITY TAA PC DEMO
CTAA VS UNITY TAA VS FXAA PC DEMO 2


LIMITED TIME SALE! SAVE 50% NORMALLY $79 NOW ONLY $39 DON'T MISS OUT!.


CONTACT LIVENDA

Please note: Models in the Videos and screenshots are NOT included in the package however CTAA does include multiple example scenes to show integration