Mi-8MT Russian Air Force Animated View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2018.3.0 or later
Package size
495.5 MB
Files
43
Favorites
12
Views in the past week
5

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$399.00 on

Mi-8MT Russian Air Force Animated

by Pukamakara (opens in new tab)

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Price $399.00

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Price history

Last 6 months

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Price history for Mi-8MT Russian Air Force Animated, 6 months Current $399.00; lowest $399.00; highest $399.00 in this period. $0 $250 $500 Jun Jul Aug Sep Oct Nov

Asset preview

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Mi-8MT Russian Air Force Animated screenshot 1

Mi-8MT Russian Air Force Animated screenshot 1

About this asset

Realistic 3d model of Mi-8MT Russian Airforce
Photoshop file included. You can easily change livery/camo
Real world scale
Units used: cm
Included weapon:
- B-8V20A
- UPK-23-250
- GUV-8700
- UB-32A
- UB-32A-24
- UB-16-57
- UB-16-57KV
- UB-16-57UM
- P-50T
- P-50-75
- C-5
ANIMATION (see full animation on Sketchfab)
==========
- Main rotor: blades bend, rotation, pitch, bank, blades switching (static to motion blur)
- Tail rotor: rotation, pitch, blades switching (static to motion blur)
- Cockpit fans: rotation, switching (static to motion blur)
- Side door: closing-opening
- Back hatch: closing-opening
- Cockpit: anti-torque pedals, collective lever, cyclic, throttle
- Wheel gears: stocks, wheels rotation
- Pilots: basic actions for controlling helicopter
- Lights: NAVI lights, landing lights, top beacon, bottom beacon
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Helicopter model has 168 object (Draw Call)
- The model has dimensions 2020 x 2278 x 476 cm (6627 x 7473 x 1561 inches)
- The model contains
285 260 polys
554 591 tris
299 227 verts
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- Textures are available for Specular and Metalness workflows
Textures (*.TGA):
=========================
__________
Material 1 (Fuselage)
__________
- Diffuse 8192x8192
- Specular 4096x4096
- Base color 8192x8192
- Metallic 4096x4096
- Glossiness 4096x4096
- Normal 8192x8192
- Ambient Occlusion 4096x4096
__________
Material 2 (Interior and weapon)
__________
- Diffuse 8192x8192
- Specular 4096x4096
- Base color 8192x8192
- Metallic 4096x4096
- Glossiness 4096x4096
- Normal 8192x8192
- Ambient Occlusion 4096x4096
__________
Glass
__________
- Diffuse 1024x1024
- Specular 1024x1024
- Base color 1024x1024
- Metallic 1024x1024
- Glossiness 1024x1024
- Normal 1024x1024
- Ambient Occlusion 1024x1024
__________
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI

From the publisher's Asset Store listing.