Swarmify View on Asset Store (opens in new tab)

Package details

Latest version
1.0.5
Last updated
First released
Unity version
2021.3.6 or later
Package size
790 KB
Files
61
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50
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Swarmify

by BlitzZart (opens in new tab)

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Swarmify is a simple swarm, motion planning, and collision avoidance simulation based on a potential field method. It comes with a CPU, a GPU, and a combined implementation.

Price $4.99

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Asset preview

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Swarmify screenshot 1

Swarmify screenshot 1

About this asset

Swarmify is a simple swarm, motion planning, and collision avoidance simulation based on a potential field method.

The idea of this project is to provide a basic easy-to-integrate and easy-to-use swarm manipulation toolbox.

Check out readme! Collision layer/mask setup is necessary.

You can test an earlier version here:

To Swarmify Web Demo

Swarmify comes with different computation strategies. Depending on your project and target platform you might choose one or the other.

  1. Autonomous: Uses Unity's physics engine to filter the distance and compute everything else on the CPU.
  2. Centralized CPU: Everything is done on the CPU.
  3. Centralized GPU: Everything is fed to a compute shader and the calculations are done there. This leads to a significant performance improvement (however, this is implemented rather crude at this point).

From the publisher's Asset Store listing.

Technical details

Without going into detail. Every agent (Follower) has its own sensor range. Within that, it reacts to other agents by moving away from them. Also, every agent has a target (Leader) that it tries to reach. In other words. The movement directions results of the sum of all repulsive parts (other agents) and the attractive part (target). Properly set up and tweaked this leads to pretty fluent and also collision-free motion/path planning.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.6f1 Compatible Compatible Compatible

Tested with 2019.4.40f1 and 2021.3.6f1

As listed on the Asset Store.