Fantasy RTS Engine

Basic RTS framework which includes functions like you know them from common games - unit selection, issuing orders, intelligent behaviour of non-controlled units and more. Meant as a modular fantasy RTS template.


Key features:
- mouse selection of units by clicking and dragging
- issuing orders for player's units - move and attack (powered by NavMesh Agents)
- RTS Camera - controlled by keyboard and mouse. Able to move, rotate and zoom
- multiple agents types - humanoid and beasts
- melee and ranged units
- combat system
- mining system - units can mine, carry and drop resources
- intelligent behaviour of non controlled units - units automatically looks for close oponnents, defends themselves against ranged units, even switching target if can't reach current one
- indication of selected units by setting new color to them
- health bars of units
- HUD displaying details of selected unit or portraits of units if more then one is selected
- package includes Demo scene with few units and documentation how to create more
- doesn't yet include building system - please watch for upcoming updates