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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 2019.2.0 or later
- Package size
- 22 KB
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- 4
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ReplayVR
Price $9.99
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About this asset
A (VR) testing framework for Unity - the framework will help you to design and develop regression tests for VR and execute them to ensure existing functionalities are not broken.
The framework provides utilities (components) for recording VRTK game objects (controllers and camera), runners to replay the movements and actions performed by the controllers and assert component for capturing the conditions for tests.
There is also a Editor window to visualize the recording actions.
Tested on:
- VRTK 3.2.1, 3.3.0
- HTC Vive (on SteamVR 1.2.3 for Unity), VRTK Simulator (also tested recording on HTC Vive and played on simulator)
- Oculus Rift (using Oculus Integration for Unity)
This is a .NET4.x package (partial code provided). Also supports all Unity versions that have support for .NET 4.x packages.
This is precompiled package - partial source code is available, though support is available on the project's page (or github).
For demo project, go to ReplayVR demo project
The framework provides utilities (components) for recording VRTK game objects (controllers and camera), runners to replay the movements and actions performed by the controllers and assert component for capturing the conditions for tests.
There is also a Editor window to visualize the recording actions.
Tested on:
- VRTK 3.2.1, 3.3.0
- HTC Vive (on SteamVR 1.2.3 for Unity), VRTK Simulator (also tested recording on HTC Vive and played on simulator)
- Oculus Rift (using Oculus Integration for Unity)
This is a .NET4.x package (partial code provided). Also supports all Unity versions that have support for .NET 4.x packages.
This is precompiled package - partial source code is available, though support is available on the project's page (or github).
For demo project, go to ReplayVR demo project
From the publisher's Asset Store listing.