Waving Interactive Grass View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
5.6.5 or later
Package size
132 KB
Files
12
Favorites
112
Views in the past week
18

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Waving Interactive Grass

by BadToxic (opens in new tab)

4.5 / 5 · 4 ratings

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Price history

Last 6 months

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Price history for Waving Interactive Grass, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Waving Interactive Grass screenshot 1

Waving Interactive Grass screenshot 1

About this asset

A shader that makes meshes waving in the wind. Can react to objects that bends the grass. It doesn't use billboards or terrains, but normal 3d objects. The wind effect is not global, but moves like waves over the area (different at each location).
— Content —
- GrassWind shader
- Test Scenario
- Player with simple movements
- Low poly grass mesh
- GrassController C# script for setting up the grass and interaction
— Requirements —
Shader: Works on all platforms supported by Unity. DX9 shader model 2.0.
— Usage —
Add all grass, flowers, mushrooms, etc. objects you want to use to the GrassPrefabs list of the GrassController.
All these objects must use a material with the GrassWind shader.
Add the InteractionTag string defined in the GrassController as tag to all objects that should be able to interact with the grass.
Adjust the shader settings for your needs.
— Sources —
- Gras mesh: Low Poly: Foliage
- Shader tutorial: Waving Grass Shader in Unity
— Support —
Need help? Contact me on Discord.
— Follow me —
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From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2023.2.13f1 Compatible Not listed Not listed

As listed on the Asset Store.