Mega Scatter View on Asset Store (opens in new tab)

Package details

Latest version
1.50
Last updated
First released
Unity version
3.5.0 or later
Package size
32.3 MB
Files
121
Favorites
838
Views in the past week
45

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Mega Scatter

by Chris West (opens in new tab)

4.6 / 5 · 54 ratings

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5 stars 43
4 stars 6
3 stars 2
2 stars 0
1 star 3

MegaScatter is a procedural object placer which gives you freedom to create complex detailed scenes using a fraction of the memory of normal object placement for smaller file sizes and faster loading.

Price $50.00

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Price history

Last 6 months

USD
Price history for Mega Scatter, 6 months Current $50.00; lowest $50.00; highest $50.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Mega Scatter screenshot 1

Mega Scatter screenshot 1

About this asset

MegaScatter is a procedural object placer which gives you great freedom to create complex detailed scenes using a fraction of the memory of normal object placement for smaller file sizes and faster load times. Objects can be scattered using splines or textures to control the areas and the layer based mesh system gives you total control over the scattering process. Objects can be scattered in Editor mode or at runtime with complete scripting API to control all aspects of the system. Meshes can be combined to reduce draw calls for even greater performance. Complete spline system also included. Works on all versions of Unity and all platforms and is compatible with versions of Unity from 5.0 through to 2023 and Unity 6.

MegaScatter Features:

- Massively reduces your game file size

- Reduces level loading times

- Runtime scatter options

- Rescatter at any time

- Use to adapt your scene complexity based on device

- Have multiple scatter scenarios to quickly change your levels, ideal for seasons.

- 6 Different scatter layer options to choose from

- Use textures to mask areas for scattering

- Option for simple proxy meshes for colliders

- Will avoid scattering on or near selected objects

- Add noise to your objects to vary your meshes

- Full control over variations of color, size, rotation on scatters

- Set slope limits to stop scattering on steep slopes

- Automatically align scattered objects with whats under them

- Includes MegaShapes Lite, our Bezier spline system

- Import splines from Maya, Max or Blender

- Import SVG, OSM or KML files

- Full spline to mesh options

- MegaScatter API to allow easy control from scripts

More Information and docs

Webplayer Demo

Demo Video

Guide Video

More Features

Texture Scatter

Comes with plant, rock and grass starter objects but House and Well objects are Not Included

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.14f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.