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Package details
- Latest version
- 1.3
- Last updated
- First released
- Unity version
- 2018.3.6 or later
- Package size
- 11.0 MB
- Files
- 82
- Favorites
- 48
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.00 on
Launcher and Patcher
- Price drop
Discount -67%
Previous price
$30.00
Price $10.00
Lowest recorded price
Get 67% off on Asset Store (opens in new tab)Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 2
Launcher and Patcher screenshot 1
About this asset
How the Launcher works.
When the user downloaded and launched the launcher
a) Launcher checks the game is already installed, if not then it offers to install it
b) After installation, offers to create shortcuts on the desktop and run the executable file of your project.
c) If the game is installed, it checks for updates on the web resource, if there is an update, it updates only the necessary files (modified).
d) You can also check the game files - only damaged or missing files from the web resource will be downloaded.
e) Through the launcher, you can change the graphics settings that are saved in a separate file.
For dounload and install asset, use a clean project Unity
To edit and build use Visual Studio
In the project you will find instructions with a detailed description of how to configure the asset.
When the user downloaded and launched the launcher
a) Launcher checks the game is already installed, if not then it offers to install it
b) After installation, offers to create shortcuts on the desktop and run the executable file of your project.
c) If the game is installed, it checks for updates on the web resource, if there is an update, it updates only the necessary files (modified).
d) You can also check the game files - only damaged or missing files from the web resource will be downloaded.
e) Through the launcher, you can change the graphics settings that are saved in a separate file.
For dounload and install asset, use a clean project Unity
To edit and build use Visual Studio
In the project you will find instructions with a detailed description of how to configure the asset.
From the publisher's Asset Store listing.