Open World Terrain View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2018.3.8 or later
Package size
6.4 MB
Files
45
Favorites
62
Views in the past week
10

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$59.99 on

Open World Terrain

by Turtlesoup Games (opens in new tab)

1 rating, too few to average

Price $59.99

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Price history

Last 6 months

USD
Price history for Open World Terrain, 6 months Current $59.99; lowest $59.99; highest $59.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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Open World Terrain screenshot 1

Open World Terrain screenshot 1

About this asset

Open World Terrain is a solution for creating large terrains and dynamically loading/unloading segments of the terrain and game objects at runtime as the player moves around the terrain.
The tool converts a standard Unity terrain into a set of custom terrain mesh and LOD meshes which are then loaded and unloaded when required.
- Export terrains as mesh segments and dynamically load in terrain segments during runtime.
- Export game objects such as buildings, trees, people and specify at which LOD levels they should be loaded and unloaded.
- Grass and other details such as small rocks and bushes can be rendered efficiently using instanced mesh rendering and frustum culling, utilising compute shaders to dynamically place details onto the terrain at runtime.
- Export terrain textures, splatmaps, and detail maps.
- Automatically combines terrain meshes, textures, and maps into a set of easy to modify segment prefabs. Or use the exported meshes and textures as individual assets.
- Export multiple neighbour terrains in a single scene, or combine terrains from multiple scenes to create huge terrains without needing to edit them in the same scene.
- Control every aspect of the export process to find right balance of detail vs performance for you.

From the publisher's Asset Store listing.