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6x6 Military Truck (Full PBR)

This fully-PBR truck was made keeping in mind a generic multi-purpose military/army truck for AAA/AA quality games. This pack supports HDRP, LWRP, Standard 3D, Mobile and VR. This pack contains 3 variations of drive-compatible trucks, and 10 variations of trucks which can be used as level props. Additionally, 6 other types of texture variation is also provided in this pack for specific needs.

PACK CONTENTS:
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* Single Style 6x6 Military Truck with accessory variations.
* 3 accessory variations of playable trucks.
* This pack is fully PBR-based artwork and DOES NOT contain any scripts.
* 10 variations of static mesh trucks.
* LHD and RHD versions for all prefabs.
* 7 meshes in total.
* 9 x 4096px x 4096px textures.
* 6 x 4096px x 4096px variation textures.
* 8 x 2048px x 2048px textures.
* 12 x 2048px x 2048px variation textures.
* 2 x 1024px x 1024px textures.
* 6 x 1024px x 1024px variation textures.
* 1 x 512px x 512px texture.
* 1 x 256px x 256px texture.
* 7 x HDRP materials.
* 7 x LWRP materials.
* 7 x Standard materials.
* 7 x Mobile materials.
* 2 x Demo scenes per render pipeline; 1 Day time, 1 Night time.[Total 10 scene files].
* 2 x Skybox materials (for Demo scenes).
* 4 x Ground Material for different render pipelines (for Demo scenes).
* 3 x 2048px x 2048px ground textures (for Demo scenes).
* Collision meshes for all are embedded for respective use.
* 4 level-of-detail meshes(embedded). Mobile version has 3.
* 2 double-sided shader (No backface cull) for Cloth.

UNITY VERSION:
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This package is not compatible with anything below Unity 2019.1.0f2. Anything above it should be compatible.

DEMO SCENES:
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The Demo scenes are located under 'Assets -> Sayantan -> Vehicles -> 6x6MilitaryTruck -> Scenes'. Please note that only those scenes will work which is the same as the Rendering pipeline you're already using in your Project. There are 2 scenes for each of the rendering pipelines; 'Day' and 'Night'.

PREFAB LOCATION:
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The Prefabs are located under 'Assets -> Sayantan -> Vehicles -> 6x6MilitaryTruck'. Once you're in the folder mentioned, you should see all the different render pipeline variants starting with an underscore. The variants are as follows:
* _HDRP
* _LWRP
* _Mobile
* _Standard3D

[Important note: VR uses the Light-Weight Rendering Pipeline(LWRP). Please use the Prefabs under '_LWRP' folder.]
Under these above-mentioned folders, you should notice both the Left-Hand-Drive variants as well as the Right-Hand-Drive variants starting with an underscore and named as follows:
* _LHD
* _RHD

HDRP NOTES:
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Please make sure you're importing the package in a Unity project, which was created as a HDRP project.

LWRP NOTES:
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Please make sure you're importing the package in a Unity project, which was created as a LWRP project.

MOBILE NOTES:
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Please make sure you're importing the package in a Unity project, which was NOT created as a HDRP or LWRP project.
These Prefabs use separate set of textures to look the best possible. These textures supplied are NOT compressed(ETC) for mobile though. Please make sure that before use, you compress these textures based on your target mobile devices (Andoid/iOS).

STANDARD NOTES:
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Please make sure you're importing the package in a Unity project, which was NOT created as a HDRP or LWRP project.
The Standard variant is actually Standard + Post-Process V2. So please make sure you have Post-Process setup in your Project for it to work properly.

VR NOTES:
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As mentioned earlier, the VR-variant uses the Light-Weight Rendering Pipeline(LWRP). Please use the Prefabs under '_LWRP' folder.
Please make sure you're importing the package in a Unity project, which was created as a VR project.

TEXTURE VARIATION NOTES:
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Please note, that no seperate materials were created for each of these texture sets. Users are expected to assign these texture variations manually. Please also note, that the 'Abandoned' and the 'Burnt' versions DO NOT have any texture variations associated with it.

CONTACT:
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For suggestions, feedback, support, complains, or just drop by to say 'Hello!', mail me at 'sayantan.biswas@hotmail.com' [without the quotes]. :)