Save System for Opsive Character Controllers View on Asset Store (opens in new tab)

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Latest version
2.0.15
Last updated
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Unity version
2022.3.0 or later
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904 KB
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Save System for Opsive Character Controllers

by Pixel Crushers (opens in new tab)

5.0 / 5 · 7 ratings

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Requires an Opsive character controller version 3. General-purpose save system for Opsive controllers & other game data.

Price $15.00

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Price history

Last 6 months

USD
Price history for Save System for Opsive Character Controllers, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 2.0.15 released 10 Jun 2026 v2.0.15

Asset preview

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Save System for Opsive Character Controllers screenshot 1

Save System for Opsive Character Controllers screenshot 1

About this asset

Requires an Opsive character controller version 3 such as Ultimate Character Controller, UFPS, or Third Person Controller.

>> Web | Demo | Manual

Works with Unity 6+ and all Unity versions 2020.3+, including 2021, 2022, and Unity 6+.

This easy-to-use add-on for all Opsive character controllers version 3.x saves the information listed below in saved games and when changing scenes:

  • Player's stats, inventory, ability states, position, current scene, and current selected perspective
  • State of pickups, destructibles, moveables, animators, GameObject active/inactive states, and more
  • Objects spawned into the scene

Includes support for Ultimate Inventory System.

It also includes:

  • Scene change portals
  • Scene save/load
  • Checkpoint save triggers
  • Save to encrypted disk files, PlayerPrefs, or custom storage

Unlike generic save assets that only save data, the Save System for Opsive Character Controllers saves and restores Opsive's character systems, executing the routines necessary to put all Opsive components in their proper states. Includes a general purpose save system as well.

No scripting required, but includes complete, thoroughly-documented C# source code.

Easily extended to save your own custom data, too, and includes a starter template script -- just add your code where the comments indicate!

Includes third party integration for:

  • Compass Navigator Pro
  • Emerald AI (save position & state)
  • HUD Navigation System
  • Inventory Engine
  • PlayMaker
  • Tactical Shooter AI
  • Ultimate Inventory System

No generative AI was involved in the creation of the Save System for Opsive Controllers.

If your project uses the Dialogue System for Unity or Quest Machine, you don't need this asset. They already include Opsive character controller support.

If your project uses the older UFPS version 1, use the Save System for UFPS instead.

If your project uses and Opsive controller version 2, contact us for a compatible package.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.0f1 Compatible Compatible Compatible Compatible
2022.3.0f1 Compatible Compatible Compatible Compatible

Requires Opsive Ultimate Character Controller, Third Person Controller, or UFPS.

As listed on the Asset Store.