AAA Motorsport Track for professional driving game experience.

Now with HDRP support.


PolyCount Details :
Vertices : 376,242
Faces : 263,340
Tris : 263,340
Objects : 1,170


Texture Resolutions :
Majority : 512 x 512
Maximum Res : 1024 x 512
Minimum Res : 128 x 128


Separated :
Collision Meshes : Selectively assigned colliders to a mesh for better customization

Objects : You can make an entirely different track with the objects provided. Fully movable separated objects.

Texture, Maps & Materials : Different objects have different textures and materials using Unity's standard shaders.

- Highly Optimized Mesh
- Highly detailed surface texturing


Area description :
- 3 sq km area
- Unlimited extension of track

Hardware Tests : - Clocks 65+FPS with Nvidia 710 GPU and i3 CPU 8th generation ~3.6 GHZ 4 Core
-Clocks 90+FPS with Nvidia MX150 GPU and i5 CPU Turbo 8600K ~3.1 GHZ 4 Core

Note: Due to compatibility issues, Unity doesn't allow standard assets to be added in the package. To get the same look as in screenshots and video, please read documentation file

- 65 various buildings and structure drag and drop prefabs to populate your scene with buildings.
- Occlusion Culling and lightmap generation for better optimization.

Cars shown in the Screenshots and Videos are not included in the package