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Selective Bloom

Assign this simple C# script to any game object and make it glow into pieces with a single method call!

* Selectively apply glow to different objects without using a post processing effect.

* Customize fully the glow effect, ranging from changing the color, the intensity or even the glow parameters.

* Contains demo scene, showcasing the usage and setup.

* Easy to use script, just drag and drop and configure.

* Includes full C# source code and ShaderLab code

* Very performant, useful for VR and mobile.

* Works with Free and Pro versions of Unity and on all platforms.

If you have any issues or inquiries, don't hesitate to contact me at maxilevi77@gmail.com I strive to answer all support emails as soon as possible.