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Assign this simple C# script to any game object and make it glow into pieces with a single method call!
* Selectively apply glow to different objects without using a post processing effect.
* Customize fully the glow effect, ranging from changing the color, the intensity or even the glow parameters.
* Contains demo scene, showcasing the usage and setup.
* Easy to use script, just drag and drop and configure.
* Includes full C# source code and ShaderLab code
* Very performant, useful for VR and mobile.
* Works with Free and Pro versions of Unity and on all platforms.
If you have any issues or inquiries, don't hesitate to contact me at email@example.com I strive to answer all support emails as soon as possible.