Simple Sprite Effects - Color replace, HUE Shift, etc View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2017.1.0 or later
Package size
483 KB
Files
14
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13
Views in the past week
6

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Simple Sprite Effects - Color replace, HUE Shift, etc

by Insane Systems (opens in new tab)

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Price $14.99

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Last 6 months

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Price history for Simple Sprite Effects - Color replace, HUE Shift, etc, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Simple Sprite Effects - Color replace, HUE Shift, etc screenshot 1

Simple Sprite Effects - Color replace, HUE Shift, etc screenshot 1

About this asset

This asset allows you to easily add different effects to your Sprite images without any external graphics editor. For example, you can make image grayer or change its colors by HUE shift feature (full list of effects you'll find below). You can setup effects parameters, animate these effects in Unity Animation window as you want, create nice blending animations! Works in Unity 2017 - 2021.
Web Demo | Our Discord
Features:
- Easy to use - all settings in one place, just drag sliders and change colors
- A lot of different effects
- Possiblity to animate effects by Unity internal Animation tool
- Supports any Sprite images variations
- Good performance because of shader usage
- Supports all platforms
Supported effects:
- Color overlay - variations of sprite color change, different from default Sprite Renderer Color parameter
- Color replacement - changes one color of sprite to another. Useful if you have characters with team colors
- Brightness - bright or debright your sprites
- Contrast - increase or decrease contrast of your sprites
- Saturation - you can easily saturate colors of your sprites in editor
- Grayscale - allow you to make any sprite gray.
- HUE Shift - quick change color range of any sprite
Works only on platforms with Shader Model 3.0 and highter.
You can contact us via email:
[email protected]

From the publisher's Asset Store listing.