Renegade View on Asset Store (opens in new tab)

Package details

Latest version
2025.01
Last updated
First released
Unity version
5.6.7 or later
Package size
1.4 GB
Files
8,634
Favorites
102
Views in the past week
28

Price tracking

Last checked
Tracked since
Lowest recorded
$45.00 on

Keywords

Renegade

by Raw Formula (opens in new tab)

1.4 / 5 · 5 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 0
4 stars 0
3 stars 1
2 stars 0
1 star 4
  • Price drop

Third-person rootmotion controller with driver, fighter, swordsman and shooter system.

Discount -31% Previous price $85.00 Price $59.00

Get 31% off on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Renegade, 6 months Current $59.00; lowest $59.00; highest $59.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 7

Renegade screenshot 1

Renegade screenshot 1

About this asset

Documentation • oldForum • newForum

Includes:

• keeping track of animation states

• walk to run, jumping, vaulting, sliding, rolling

• dynamic capsule size

• ragdoll get up

• object/weapon pickup/use/drop

• gamepad / keyboard / touch control

ACTOR MECHANICS:

• SHOOTER

• FIGHT

• SWORD

VEHICLE CONTROLLERS:

• CAR : glass shatter. weapon use in vehicle. damage [smoke, explosion, fire]

• HELICOPTER : shooting rockets, ai chopper

• AIRPLANE

FEATURES:

• dialogue system

• task/mission assigning

• transport management

• assets and finances management

• node and spline based path-finding

• ik / ccd / add-rotation / point-at post processing

• grabbing detection / fixed joint attaching management

• kinematic bone tracking and hit detection

• velocity tracking for all body parts

• bone-specific animation matching system

• center-of-mass calculation

• gameplay record / save system

• level design

• destructible buildings

Easily extendible, simple oldschool C#.

Full code included.

ALWAYS IMPORT INTO AN EMPTY PROJECT.

debug:

look in the script comments.

bool doDebug on the scripts helps to identify (setup/config etc) problems.

also, please feel free to ask on [forum] before/after purchase.

Included other assets:

[MIT] physDamage for vehicles by vidiludi

[MIT] shaders by Allen DK

[MIT] volumetric fog by Siim Raudsepp

[MIT] Ultimate Outline by Luke Kabat

[MIT] Ezy-Slice by David Arayan

[MIT] LimbHacker by JoeCooper

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.31f1 Compatible Not listed Not listed
2021.3.38f1 Compatible Not listed Not listed

As listed on the Asset Store.