View on Asset Store (opens in new tab)
Package details
- Latest version
- 0.9.14.1
- Last updated
- First released
- Unity version
- 2017.4.40 or later
- Package size
- 3.8 MB
- Files
- 41
- Favorites
- 64
- Views in the past week
- 9
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $14.99 on
pmjo's Next Gen Recorder (Beta)
- Price drop
Discount -12%
Previous price
$16.99
Price $14.99
Lowest recorded price
Get 12% off on Asset Store (opens in new tab)Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 7
pmjo's Next Gen Recorder (Beta) screenshot 1
About this asset
Next Gen Recorder is a video recording library that takes gameplay recording to the next level. It is available for iOS, tvOS and macOS platforms.
Please try the Free version before buying.
Online Documentation | Support and News Forum
Key Features
- high performance, 60 fps recording
- record any 2d texture, not just the screen
- highlight recording, export the whole gameplay or just the most important parts
- easily save the video to the photos or share it through the native share sheet
- session support, record multiple gameplay videos and choose later what video to share
- full access to the recorded video so you may also implement your own sharing/upload code when needed
- custom watermark, feature exists only in the paid version
- custom bit rate, frame rate and video size support
- supports Metal and OpenGL renderers
- supports textures in gamma and linear colorspace
- direct Scriptable Render Pipeline (SRP, HDRP, URP <=12) support when using Metal, OpenGL support with custom integration
- URP 14 is NOT supported at the moment
- also works in Unity editor on macOS
Scripts are in C# but the main core is inside DLLs.
Please try the Free version before buying.
Online Documentation | Support and News Forum
Key Features
- high performance, 60 fps recording
- record any 2d texture, not just the screen
- highlight recording, export the whole gameplay or just the most important parts
- easily save the video to the photos or share it through the native share sheet
- session support, record multiple gameplay videos and choose later what video to share
- full access to the recorded video so you may also implement your own sharing/upload code when needed
- custom watermark, feature exists only in the paid version
- custom bit rate, frame rate and video size support
- supports Metal and OpenGL renderers
- supports textures in gamma and linear colorspace
- direct Scriptable Render Pipeline (SRP, HDRP, URP <=12) support when using Metal, OpenGL support with custom integration
- URP 14 is NOT supported at the moment
- also works in Unity editor on macOS
Scripts are in C# but the main core is inside DLLs.
From the publisher's Asset Store listing.