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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 5.5.0 or later
- Package size
- 61 KB
- Files
- 11
- Favorites
- 14
- Views in the past week
- 4
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- $7.77 on
Text Drawer - Real-time Text Painter
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Previous price
$24.99
Price $7.77
Lowest recorded price
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Text Drawer - Real-time Text Painter screenshot 1
About this asset
What It Does
Real-time text drawer scripts for Unity3D, works with letters A-Z and digits 0-9.
TextDraw.cs (spawns characters) DrawChar.cs (draws characters)
HOW TO USE
Attach to any GameObject with a Text/TextMesh component, the input text will be used to draw each character with LineRenderer components in world space, relative to the position of said GameObject.
The parameters of the text can be altered, such as size, character spacing, color, material, start & end width.
Define the duration it takes to draw each character.
Choose whether to destroy the text after a specified time.
Please note - fonts are ignored.
Full info in READ_ME.txt located at package root
Real-time text drawer scripts for Unity3D, works with letters A-Z and digits 0-9.
TextDraw.cs (spawns characters) DrawChar.cs (draws characters)
HOW TO USE
Attach to any GameObject with a Text/TextMesh component, the input text will be used to draw each character with LineRenderer components in world space, relative to the position of said GameObject.
The parameters of the text can be altered, such as size, character spacing, color, material, start & end width.
Define the duration it takes to draw each character.
Choose whether to destroy the text after a specified time.
Please note - fonts are ignored.
Full info in READ_ME.txt located at package root
From the publisher's Asset Store listing.